Forts
Mineforts
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Nunu  [developer] 5 Aug, 2019 @ 1:32pm
Update Notes:
Check out what's new.
Last edited by Nunu; 8 Aug, 2019 @ 9:29am
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Showing 1-11 of 11 comments
Nunu  [developer] 8 Aug, 2019 @ 9:23am 
Still belong to version 1.0:

- Each block now has the size of 251x251 pixels.
- Each block now fits exactly in a grid.
- 1 new block added: Very_dark_wood_block

Last edited by Nunu; 14 Aug, 2019 @ 9:35am
Nunu  [developer] 9 Aug, 2019 @ 10:40am 
Added 18 new blocks:

- Bedrock
- Baked sandstone
- Birch log
- Birch planks
- Bookshelf
- Cactus
- Ice block
- Iron wood
- Mob spawner
- 2x Mushroom block
- Sandstone
- Snow
- Snow dirt block
- Sponge
- Dark wood log
- Bright wood log
- Red wood log

Have fun!
Last edited by Nunu; 9 Aug, 2019 @ 11:00am
Nunu  [developer] 10 Aug, 2019 @ 8:05am 
I changed the offset from 0.1 to 0.5.
Now the big plants no longer grow inside the dirt block.

Sprites = { { Sprite = dir .. "plant.tga", Spacing = 1.4, Offset = 0.5, --normal value 0.1 (Change to 0.4) --Direction = { 0, -1 }, Mirror = false, Probability = 1,


+Added 3 new ground types:
- Snow ground
- Wood log ground
- Bedrock ground


Last edited by Nunu; 11 Aug, 2019 @ 9:17am
Nunu  [developer] 15 Aug, 2019 @ 5:45am 
Unfortunately, the bright outer edges cannot be changed. I have tried and tested a lot, but unfortunately they appear again and again in brighter blocks. The brighter the block, the brighter the outer edges. Exactly the same happens unfortunately also with blocks, with very much transparency. The best possibility I found is simple, but quite effective:

- I gave each block the size 251x250


Somehow I'll find a solution.
Nunu  [developer] 15 Aug, 2019 @ 2:51pm 
Hello, that texture update 2 is here!

I'll just show you the changes:


Added:
- New surface type: Snow
There is now a snow foundation with snowy grass and ground graphics.
- 25 New Background Props
- Minecraft Ambient Music (relaxing)
Some have asked for Minecraft ambient music, here it is!
- 20 New Props to Decorate



Changes:
- Each block/prop now has the size 251x250
- Created backup file for sunrise and sunset layer
- More accurate color matching for backgrounds
- The snow dirt block now has an improved texture
- All dirt props should now match the colour of the ground texture


INFO:
I'm sorry, but: The mod has now reached a size of about 50 Megabytes. This will change in the near future, because I will convert every PNG to a TGA.

Have fun!
Last edited by Nunu; 16 Aug, 2019 @ 10:14am
Nunu  [developer] 16 Aug, 2019 @ 10:20am 
Changes will be published on 08/17/19. 0:00 MEZ

- The snow dirt prop now has an improved texture
- All dirt props should now match the colour of the ground texture
- A wood texture was replaced due to a mistake
- The snow surface now has a new texture (It looks fuller)
- Two values have also been changed to make the snow surface less close to the ground.

Cya!
Last edited by Nunu; 16 Aug, 2019 @ 10:24am
Nunu  [developer] 17 Aug, 2019 @ 1:18pm 
Hello! Here is the first part of the Harvest-Update! (08/17/19 23:00 MEZ)
Some changes have been made regarding surface, props and animations.


New & edited animations:
Animated Jack o lantern (6 x duration = 0.2)
Animated Wheat (8 x duration = 11.0)
Animated Potatoes (9 x duration = 12.5)
Animated Beetroots (4 x duration = 14.5)
Animated Carrots (4 x duration = 13.5)
Animated Sweet berry bush (4 x duration = 18.5)
Animated Furnace (8 x duration = 0.3)
Animated Torch (16 x duration = 0.1)
Animated Water (64 x duration = 0.05)
(LAVA in progress)

(Duration refers to the duration per image in an animation.)




All plants will be adapted to the grid in the future.
Many new, wonderful deco plants:
-Azure Blue Flower
-Acacia Sapling
-Birch Sapling
-Adult Berry Bush
-Adult Potato Plant
-Adult Carrot Plant
-Adult Beetroot Plant
-Adult Wheat Plant
-Brown Mushroom
-Red Mushroom
-Dead Bush
-Oak Sapling
-Bamboo Sapling
-Sweet Berry Bush
-Bamboo Leaves (large)
-Bamboo Leaves (small)
-Grass Path Prop
-Grass Path Background Prop
-Dirt Grass Path Prop
-Dirt Grass Path Background Prop
-Composter Prop
-And more!




Changes: Blocks/Props/Ground:
-each ground texture now has the size 500x500 instead of 512x512
-dirt_block_snow_background prop now has a new texture
-leaf_dark_oak was removed
-dirt_grass prop has been refined
-wood_block_birch was refined
-dirt_block prop has been refined
-dirt_block_background prop has been refined



Changes: Surface
Every winter surface texture has changed a lot, it looks much nicer now!
Each standard grass texture has been refined and is now color-matched to the props



Attention:
You may need to update your map (if plants or animations have been added to your map). I'm sorry, but I've made it more than often clear that the plants and animations are in progress!

Info:
Some plants are still being edited and adapted. Any plant or animation that doesn't fit into the standard grid is still being edited.



Have fun!
Last edited by Nunu; 17 Aug, 2019 @ 2:03pm
Nunu  [developer] 19 Aug, 2019 @ 10:37am 
Hello, this is the first part of Funiture Update. More will follow soon. (08/19/19 20:15 MEZ)

Added:

Plants:
-Sugar cane
-Spruce sapling
-Orange tulip
-Wither rose
-White tulip
-Lily of the valley
-Grass background
-Dark grass background

Props:
-Tnt top
-Redstone lamp (off)
-Redstone lamp (on)
-Smooth stone
-Smooth stone brick
-Quartz pillar
-Quartz pillar top
-Chiseled quartz block
-zoom
-Iron block
-Iron door
-Spruce door
-Dark oak door
-Church door
-Fletching table
-Dispenser
-Dropper
-Chiseled stone brick
-cake
-Please cake
-Blast furnace
-Barrel side
-Barrel top
-Bark
-observer side
-Purple block
-Dirt mycelium path
-Dirt mycelium path background
-Dirt mycelium block
-Dirt mycelium block background
-Nether quartz ore
-Nether quartz ore background






Changed:
Each plant has now been edited to fit the grid. From now on no changes will be made to the plants.

Plants:
-Sunflower
-Pink tulip
-Peony rose bush
-Red poppy
-Red tulip
-Red rose bush
-Lilac
-Blue orchid
-Azure bluet
-Large far away
-Grass
-Dark grass
-Corn flower

Props:
-Tnt
-Snow
-Snow background
-Oak door

Ground:
-Snow (new texture)

Deleted:
-Oak background door prop



NEW PREVIEW IMAGE


Have fun!
Last edited by Nunu; 19 Aug, 2019 @ 11:15am
Nunu  [developer] 20 Aug, 2019 @ 4:51am 
For everyone who noticed, I made a few tiny changes. These were just fine adjustments to the surface. Who wants to know it exactly, it is about the height difference of the foundations and surfaces. Unfortunately it has changed only minimally, but in the future I will make more exact changes.

Cu!
Nunu  [developer] 23 Aug, 2019 @ 6:50am 
Hello. I'm going to do a relatively big update in the next 2-3 days. Apart from the new props (and possibly a new surface), I will make some changes to the current surfaces.

Here is a small example:


{ -- only when normal faces up or down NormalAngleBrackets = { { -60, -90 }, {60, 90} }, Layers = { { Sprites = { { Sprite = dir .. "example.tga", Spacing = 0.8, --(from 0.6 to 0.8) Offset = -0.0, --Direction = { 0, -1 }, Mirror = false, Probability = 0.8, -- randomisation (standard deviation) SpacingStdDev = 0.6, --(from 0.5 to 0.6) ScaleStdDev = 0.0, OffsetStdDev = -0.0, AngleStdDev = 0.0, --(from 0.8 to 0.0) }, } }, }, },

The problem was that the foundations still had a minimal distance to each other (side and height). I will make this change on every surface type. It's really important that if you find any bugs, report them as well. As I said, I only have two eyes. Of course, I hope everything works out fine. Changes have also been made to two background layers. If nothing is noticeable, everything went well! :)

For those who read my Notes, I will add many new blocks. Unfortunately, it's very hard to create these doped animals. Currently I'm drawing them myself because it feels really hard to figure out these animals. But unfortunately, it will take a lot of time. I'm already beginning to hate animals!

Of course I hope you are busy creating new maps! That's what this mod is for.

Cya!
Last edited by Nunu; 23 Aug, 2019 @ 7:54am
Nunu  [developer] 29 Aug, 2019 @ 4:42am 
Hello!

Today I uploaded the second part of the interior Update! There are now 3 new animations, as well as 38 new props to design your map. Also now all props have been completely revised and improved. Yey! The mod size has now been slightly reduced due to some conversions. I would be happy about some feedback!

Do you wish for something special? Are you missing anything? Everything around the mod - wishes or other suggestions to improve this mod, just write!


Have fun!
Last edited by Nunu; 29 Aug, 2019 @ 4:48am
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