Sid Meier's Civilization VI

Sid Meier's Civilization VI

Nomina - Dynamic Civ and Leader Names
SeelingCat  [developer] 4 Aug, 2019 @ 2:08pm
Bug Reports
Please post any bug reports here! Whether it's a broken localization, a typo, or an incompatibility with another mod.
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Showing 1-15 of 79 comments
There's some compatibility issue between this mod and Concise UI. The great people screen won't show up. Also, when you get to choose a free great person, you can't continue the game due to the issue.

I could delete the modules in Concise UI, but that will lose the major features of that mod.
SeelingCat  [developer] 5 Aug, 2019 @ 1:12pm 
Thanks for the report! I'll check it out and see if I can add some basic compatibility.
SeelingCat  [developer] 5 Aug, 2019 @ 9:05pm 
The Issue with the Great People screen in Concise UI should now be fixed. If you find that, when using Concise UI and this mod together, city banners do not appear, either insert "include("CityBannerManager_DynamicCivNames");" on line 19 of the citypanel.lua file in steamapps\workshop\content\289070\1671978687\modules\city_panel\base or delete the city_panel module entirely.
Mastodonmk2 7 Aug, 2019 @ 9:24am 
Hello, SeelingCat. I'm Mastodonmk2 and the creator of most Neptunia Civs mod in Civilization game. I have major report bug with this mod that I have test with...

Image:
https://i.imgur.com/spfybMQ.jpg

One thing that I know about this bug is likely you can't allow any leader that lead by same civilization like this image here show both Konata (as player) and Yutaka (as AI) lead the Lucky Star Civilization. The civilization and leader's title always change on their turn based on their title and the name that given to this leader and civilization, and this will affect to all other civilization and leader that lead by same civilization in that turn. But the different civilization is work fine. That mean, you can't play with other civilization that lead by same civilization with this mod.

I don't know if you know about this bug or not, let me know.
SeelingCat  [developer] 7 Aug, 2019 @ 9:48am 
Interesting! Thanks for the report - I'll see what I can do!
Ghost 7 Aug, 2019 @ 10:38am 
Hi! I'm not sure if it's simply because there isn't a name for this specific combination yet but it seems to be broken, at least, with Scythia it is. I saw none of the other names break, however:

Images:
https://i.imgur.com/CcueqTa.png
https://i.imgur.com/8NagPZk.png

I'm not currently using any other mods. Only standard Civ expansion packs and DLC (all, including Gathering Storm).
SeelingCat  [developer] 7 Aug, 2019 @ 10:44am 
@Ghost - Thanks for the heads-up! Probably just a typo in the Localization - I'll take a look and should hopefully get that fixed later today!
RiverFish 7 Aug, 2019 @ 1:28pm 
There seems to be an issue with the Zoroastrian theocracy names.

Images: https://imgur.com/a/hT6mhTk


That aside, I'm really enjoying this mod! Solid work!
Last edited by RiverFish; 7 Aug, 2019 @ 1:29pm
SeelingCat  [developer] 7 Aug, 2019 @ 2:49pm 
@Kang Youwei and @Ghost - Should be fixed now!

Edit: JK didn't fix it enough - will fix later today!

Edit Part 2: Fixed now!
Last edited by SeelingCat; 8 Aug, 2019 @ 6:57pm
SeelingCat  [developer] 7 Aug, 2019 @ 6:18pm 
@Mastodonmk2 - Bug should be fixed now! Thanks again for the report!
bostonbongrips 8 Aug, 2019 @ 3:53pm 
This mod conflicts with Skuritacts Simple UI mod

When both are enabled the "hover to see citizen placement" feature doesn't work
SeelingCat  [developer] 8 Aug, 2019 @ 4:31pm 
@BostonBongRips - that's a known bug unfortunately - both mods replace the same file.
Kepos 24 Aug, 2019 @ 12:26pm 
With Linux and Nomina to be the only active mod, I do lose the complete UI when the first tech is researched. No way to do the next turn. I can [ESC] to end the game, but nothing else.
SeelingCat  [developer] 24 Aug, 2019 @ 12:36pm 
@Kepos - Can you post your lua log? I think it might have to do with case-sensitive file names on linux perhaps
Kepos 24 Aug, 2019 @ 1:02pm 
Thx for looking into.

There are 2 lua.log files. Both in compdata, one pointing to drive_c, the other to dosdevices/z: - which may be the Aspyr file.

Not much in the drive_c file, so I just copy/paste:


Error opening/reading where=, file=Z:***\steamapps\common\Sid Meier's Civilization VI\Base\Binaries\Win64Steam\UI\DebugContext\DebugHotloadCache.lua
Error opening/reading where=, file=Z:***\steamapps\common\Sid Meier's Civilization VI\Base\Binaries\Win64Steam\UI\FrontEnd\IntroScreen.lua


If you need the other one, I have to find an upload first.
Last edited by Kepos; 24 Aug, 2019 @ 1:03pm
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