Garry's Mod

Garry's Mod

[Deprecated] Spacebuild 3 Enhancement Pack
dise@se 2015 年 7 月 31 日 上午 6:04
Elevator Bugs
Feel free to post any problems about the lift system!
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目前顯示第 1-5 則留言,共 5
dise@se 2015 年 7 月 31 日 上午 6:06 
BUG #1: Whenever I rotate the elevator base, the lift itself does not rotate with the frame
akrosi8 2015 年 9 月 28 日 上午 4:20 
I don't know how to activate the lift to make it move to the desired floor while in it
dise@se 2016 年 1 月 24 日 上午 7:22 
+ThatTorchGuy Just get some wiremod buttons (preferrably the ones with numbers on them), attach them to the lift/platform itself, and use the advanced link tool to wire up the numbered buttons to the floor number brought up on the link menu (when you hover over the platform). Make sure that you clicked the button first!
S?S Herra Sex 2016 年 1 月 27 日 上午 1:35 
Yo guys I spotted an outdated line of code there. If you go to "sbep-master\lua\weapons\gmod_tool\stools" you will find sbeb_lift_designer.lua in there. There is an outdated line ":SetNetworkedInt". You will have to replace all sentences like "LiftSystem_SER:GetNWInt", "LiftSystem_SER:SetNWInt" with ":SetNWInt" and ":GetNWInt". That is the NEW piece of code and the outdated code will be broken in the future (if it isn't already). Not sure if it fixes anything but I think that it fixed something. At least when the time comes and the outdated command is certainly removed this will do the trick for some things. I just found this and wanted to help you guys. Remember that I am NOT responsible if that breaks your code.
最後修改者:S?S Herra Sex; 2016 年 1 月 27 日 上午 1:38
Captain Albania 2017 年 4 月 20 日 下午 3:07 
I try to make a dupe, but it creates script errors, and i cant remove it unless i use VJ clean
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