Garry's Mod

Garry's Mod

Soul Prison (Horror)
boggington 21 Aug, 2019 @ 8:03pm
Soul Prison Mean Review
- Starting area is half textured, half black.
- There is no weapon strip or movespeed change.
- There is no soundscape.
- The lobby area is a giant rectangle with random props and pillars placed around.
- All of the doors except for one are cut in half. They look ridiculous.
- Crowbar is randomly on the floor, no indication of it even existing.
- Doors have no frame, just one large swinging block
First hallway
- The charple with the harpoon in it is beyond retarded.
- The small windowed room has a zombie and a fire on a concrete/tiled floor. Also the lamp is red. Why?
- Horribly textured hallway with a stalker just standing there then a screamer. Low quality.
- Kitchen could be decent, ruined by the abysmal prop placement of a boot on top of one of the tables and two of the same bottle facing the same direction.
- Also there seem to be no lights in the kitchen at all.
- Vent texture is misaligned.
- Random crowbar you have to find and shove in the door. Don't we already have a crowbar?
- Charple on a desk with blood on the wall. What.
- Error screamer with a red light.
- In the same room there are prop frames that are turned backwards. There is a skin with that prop that makes it blank.
- Random bird having an epileptic fit past this room ^.
- Bathroom doors must clip through the toilets to close.
- Why is there a bloody bucket next to the stalls?
- The mirror has no frame, it's just a block.
- Lamp is dark and yet the room is filled with a puke yellow light.
- Wall textures are misaligned.
- Graffiti placed above the door. Who is up there spray painting on a stool?
Teleported somewhere?
- Why is there a giant block with red glows on it?
- Immediately teleported back, what a waste of time.
- The same GMan graffiti randomly over and over again. It's not creepy, just lazy.
- Also blood on the wall for no reason.
- Attic
- Random trash props and why are the walls the same texture as the floors?
- Floors are all ♥♥♥♥♥♥ up.
- Screamer hiding in a boarded up room. Why even put the stalker NPC? It looks so bad.
- Room filled with milk. Symbolism for something?
- Every time I open a door, it plays the sound of closing a door.
-Basement door opens on it's handle side. Not the hinges.
- Black hallway with the orange room and GMan graffiti spammed looks goofy af.
- Why is there blood on the ceiling? lol
- Couldn't find what to do in the basement so I stopped playing there.
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Showing 1-3 of 3 comments
boggington 21 Aug, 2019 @ 8:08pm 
Overall, the map is terrible. No real direction, poor sound design, textures, and lighting. Since it's your first map, all of these things are to be expected. If you plan to make more maps in the future, please take something from this list constructively. Align your textures, place props and decals where they belong, and work on using lights properly. 1/10
Last edited by boggington; 21 Aug, 2019 @ 8:09pm
BananaBarrel  [developer] 22 Aug, 2019 @ 12:49am 
I appreciate your criticism. I do agree with some of the things on here and I will not make the same mistakes :)
beet eater 22 Dec, 2019 @ 4:35pm 
(He will make the same mistakes)
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Showing 1-3 of 3 comments
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