DayZ
FlipTransport
This topic has been locked
Wardog  [developer] 12 Aug, 2019 @ 7:39am
Bug Reports
So this mod was quite a pain to do testing on my own, there's possibly situations I didn't account for, so if you find something interesting that you don't think is intended, please feel free on letting me know here!
Last edited by Wardog; 12 Aug, 2019 @ 7:40am
< >
Showing 1-14 of 14 comments
LumberJack 15 Aug, 2019 @ 11:24pm 
You were kicked off the game. (verifying PBO failed: @fliptransport\addons\fliptransport.pbo

dosent work on my server, ive installed everything correctly then i install this mod and this happens
Last edited by LumberJack; 15 Aug, 2019 @ 11:25pm
Wardog  [developer] 16 Aug, 2019 @ 1:13pm 
This error has nothing to do with my mod, it's just how verify signatures work. If the mod is out of date on the client or server; or you do not have my key within your keys folder on the server you're going to be presented with verification errors.
ServerAtze 3 Sep, 2019 @ 8:51am 
1.05 problem

scripts/1_Core/param.c(34): Variable 'param1' in pseudo-class 'Param1<@PlayerData>' must be static/const

the server can not start!
Apex 9 Nov, 2019 @ 9:41am 
Mods: @FlipTransport
Version 1.05.152636
Fault address: AAD47673 00:AAD47673 Unknown module
file: dayzOffline
world: chernarusplus
Prev. code bytes: 48 C7 44 24 50 00 00 00 00 48 8B 85 98 00 00 00
Fault code bytes: 4A 8B 34 F8 E8 B4 EA BD FF 48 8B C8 48 8D 15 32
not work mode, i am update bat not work! addon error
Lex Talionis 15 Aug, 2020 @ 6:40pm 
SCRIPT (E): NULL pointer to instance
Class: 'ActionFlipTransportClassic'
Function: 'GetTargetVehicle'
Stack trace:
FlipTransport/Scripts/4_World/classes\useractionscomponent\actions\continuous\actionfliptransportclassic.c:56
FlipTransport/Scripts/4_World/classes\useractionscomponent\actions\continuous\actionfliptransportclassic.c:29
scripts/4_World/classes\useractionscomponent\animatedactionbase.c:196
scripts/4_World/classes\useractionscomponent\actionbase.c:632
scripts/4_World/classes\useractionscomponent\animatedactionbase.c:337
scripts/4_World/classes\useractionscomponent\actions\actioncontinuousbase.c:28
Wardog  [developer] 15 Aug, 2020 @ 9:25pm 
thanks, fixed
GolDell 8 Jun, 2022 @ 7:34am 
When I tried to remove your mod from the server, there was a problem. I deleted the addons except for the Scripts.pbo file. The server started. But there was a problem. When I try to open an ATM or open a container, nothing happens when I try to open a transport with a key. The key is resetting the boot. What should I do?
GolDell 8 Jun, 2022 @ 7:35am 
How can I remove the mod so that there are no file violations?
Mr. Groove 18 Jul, 2022 @ 12:07pm 
Hi man, The car is stuck on a ramp and i can't push it off... get no PUSH message.
Mr. Groove 18 Jul, 2022 @ 12:21pm 
anyway no car will let it get pushed (its set to 1 in json) even when i spawn one in.
Flipping it with wrench works.... but the push fucntion is out of order.
Last edited by Mr. Groove; 18 Jul, 2022 @ 12:24pm
Momo Katzius 9 Jan, 2023 @ 3:11am 
Hi

I found a bug causing player desync. So it might be a Dayz problem. How to reproduce:

- player 1 gets in car
- car is off and in neutral
- player 2 pushes car
- car is free rolling as intended
- player 2 sees car rolling
- player 1 does not see car move.
- as soon as player 1 exits the car, he get's teleported.

Great idea with the PUSH! Great mod.

M.

PS> I pushed this car free: https://steamuserimages-a.akamaihd.net/ugc/5117809630994209320/D78EDBF1E34A97C1073D13D3CB546CE536E56724/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
Daxolion 29 Jan, 2023 @ 1:57pm 
Mods: @FlipTransport
Version 1.19.155542
Fault address: E079229E 00:E079229E Unknown module
file: dayzOffline
world: enoch
Prev. code bytes: 00 00 41 FF 47 5C 48 8B CB 49 8B 85 A8 00 00 00
Fault code bytes: F3 42 0F 10 14 A0 E8 D7 7B FF FF 48 8B D0 49 8D
=======================================================
Soap 6 Feb, 2023 @ 12:19pm 
server chrashes sins today update

Mods: @FlipTransport
Version 1.19.155542
Fault address: F764A304 00:F764A304 Unknown module
file: empty
world: deerisle
Prev. code bytes: 00 00 48 8B 41 28 48 83 C1 28 F3 0F 10 54 24 78
Fault code bytes: FF 50 50 EB 71 48 8B 41 28 48 83 C1 28 4C 8B C5
=======================================================
< >
Showing 1-14 of 14 comments
Per page: 1530 50