RimWorld

RimWorld

Ceramics
Performance of UnloadKiln / LoadKiln JobGivers
I'm still seeing the same issue that @Salvadore was commented about back in July: my Cermaics map is extremely slow (~XXX TPS); and if you open Dub's Performance Analyzer, the "UnloagKiln" and "LoadKiln" hauling-tasks are taking up the lion's-share of the tick time (~90ms/tick and ~60ms/tick on my map right now, outshining even my *other* laggy/broken mod, TrainWeapon from JPT's HumanResources, which is a whopping 20ms/tick. No vanilla task is ever above ~15ms/tick, amazingly.)

A performance pass over some of this mod might be a good idea, when you have the time! As a fellow developer, I recognize how not-fun that is, lol; I'd offer to help, if C# were my language or I used Windows devtooling, but I think I'd be pretty useless. Hope you find the time to take a gander!

(There's nothing relevant in the logs, FWIW. I don't think it's a bug, or anything. Probably just needs some optimization.)
< >
Showing 1-5 of 5 comments
Razor 2.3 5 Nov, 2020 @ 8:03am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2073225100 patches those jobs, so if you must have ceramics, add Universal Fermentor as well.
Kayedon 8 Jan, 2021 @ 11:46pm 
Regarding the above, as of the time of this message the patch for Ceramics on the end of Universal Fermenter does not work. Pending an update from Syrchalis, you will need to navigate to steamapps\workshop\conteont\294100\2073225100\Patches\UF_ModPatches.xml and change line 403 from [1.1] Ceramics to [Ceramics].
Angel 6 Mar, 2021 @ 5:13pm 
Originally posted by Kayedon:
Regarding the above, as of the time of this message the patch for Ceramics on the end of Universal Fermenter does not work. Pending an update from Syrchalis, you will need to navigate to steamapps\workshop\conteont\294100\2073225100\Patches\UF_ModPatches.xml and change line 403 from [1.1] Ceramics to [Ceramics].
It's been a few months, did the patch author ever fix this?
BoxingBud 19 Aug, 2021 @ 12:51pm 
Is this why I have the kils and whatnot, but can't make bills on them?
BoxingBud 19 Aug, 2021 @ 1:27pm 
oh I got it now! The bills are on the tables, the machines are used to actualize them.
< >
Showing 1-5 of 5 comments
Per page: 1530 50