Oxygen Not Included

Oxygen Not Included

WGSM - World Generation Settings Manager // by @Ony 👾
 This topic has been pinned, so it's probably important
Ony  [developer] 21 Jul, 2024 @ 9:48am
WGSM updated to 3.0.1.127 release version and available on Steam!
:SBpenguin: Changelog:
+ Support for upcoming Frosty Planet DLC  
+ Rewamp for Traits UI  
+ Support for traits select for the Base game  
+ Exclusive traits respect when selecting traits (for example you cant select 2 Core traits)  
+ Tooltip descriptions + exclusive traits info for better usability
Last edited by Ony; 22 Jul, 2024 @ 6:13am
< >
Showing 1-5 of 5 comments
Ony  [developer] 21 Jul, 2024 @ 9:48am 
:faewing: All news and additional information about development are in Discord: https://discord.gg/n9FhwzQFAV
Ony  [developer] 21 Jul, 2024 @ 9:48am 
:cswork: :csstudy: Want to support development and get access to the new mods and updates before they released! ? Become a patron!
https://www.patreon.com/ony_mods
Ony  [developer] 21 Jul, 2024 @ 9:48am 
:butterfly: All issues should be reported to github: https://github.com/O-n-y/oxy.mods
SEObomj 19 Jan @ 12:45pm 
Падает в ошибку
ArgumentException: An item with the same key has already been added. Key: ProcGen.WorldTrait

System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
Ony.OxygenNotIncluded.WGSM.WorldVisual.<Setup>b__26_0 (UnityEngine.GameObject b) (at <581a9879139a4b8dadbad187de1223d9>:0)
Ony.UnityUI.UI+<>c__DisplayClass9_0.<AddIconButton>b__0 () (at <581a9879139a4b8dadbad187de1223d9>:0)
KButton.SignalClick (KKeyCode btn) (at <82d98ed04cc642f199bc654910617431>:0)
KButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <82d98ed04cc642f199bc654910617431>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <6405a4abeb6c490388904d755e3f6782>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <6405a4abeb6c490388904d755e3f6782>:0)
UnityEngine.EventSystems.EventSystem:Update()

Build: U54-650327-SCR
Идея мода хорошая! Жаль, что не работает. При активации мода игра падает на запуске (не при старте мира, а при загрузке самой игры)
< >
Showing 1-5 of 5 comments
Per page: 1530 50