American Truck Simulator

American Truck Simulator

[HFG] Project3XX
[HFG]guidot  [developer] 21 Apr, 2020 @ 9:30pm
1.37 Update Complete
This will add more animations to the cab, steering wheel tilt and extend, and windows. Additional items installed, including EXHD and low chassis. There are a few conflicts with parts that I'm working on still. PLEASE LOOK AT THE REQUIRED WORKSHOP MODS!!
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Showing 1-15 of 22 comments
servingatu 22 Apr, 2020 @ 4:34am 
Thank you for the update. I love this truck! However, about the required additional mods. I looked through the list which is mostly various engine mods (from Robinicus) but none of them list this truck mod as being supported. Do we still need to download all of those engine sound mods?
[HFG]guidot  [developer] 22 Apr, 2020 @ 5:37am 
If you don't add them, you will have stock sounds. He has supported those mods with his engines. I'm choosing to add the engines on my side, and call his sounds on the other end.
servingatu 22 Apr, 2020 @ 5:43am 
So if I understand you correctly, you have added the engines to the mod but not the sounds for them which you can choose yourself which to use? In this case, can I use someone else's sounds if they made sounds for the same engines you have added? I'm sorry if my questions sound stupid but I just to get some clarifications.
[HFG]guidot  [developer] 22 Apr, 2020 @ 6:08am 
You can.
servingatu 25 Apr, 2020 @ 10:22pm 
Hey guidot, would it be possible to add support for Zeemod's engine sounds?
Ja Seba Wu 28 Apr, 2020 @ 3:19am 
Hi, maybe instead of requiring many sound mods you can require one Combined Engines Pack: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2068261949 - would it be OK to download only this mod?
[HFG]guidot  [developer] 28 Apr, 2020 @ 5:18pm 
Originally posted by RannyPantofel:
Hi, maybe instead of requiring many sound mods you can require one Combined Engines Pack: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2068261949 - would it be OK to download only this mod?
I had released this the day he made this pack. I couldn't have known then. I will change it if it works, but I haven't had time to check it yet.
Ja Seba Wu 29 Apr, 2020 @ 1:45am 
Originally posted by HFGguidot:
I had released this the day he made this pack. I couldn't have known then. I will change it if it works, but I haven't had time to check it yet.
Perfect, thanks. :)
n3mes1s 29 Apr, 2020 @ 6:44pm 
This means all those errors on the console about missing accessories, are parts you are working on? whats the deal and why you dont just remove them from the def files (or comment them) in the version you release so those errors dont show up?
Last edited by n3mes1s; 30 Apr, 2020 @ 7:50am
[HFG]guidot  [developer] 29 Apr, 2020 @ 10:56pm 
No idea what you are talking about.
n3mes1s 30 Apr, 2020 @ 7:49am 
Originally posted by HFGguidot:
No idea what you are talking about.

Really? for example:

<ERROR> [fs] Failed to open file '/def/vehicle/truck/peterbilt.3xx/accessory/steps/330steps.sii' in the read_only mode.
00:02:20.547 : <ERROR> load_unit() - Failed to open file (/def/vehicle/truck/peterbilt.3xx/accessory/steps/330steps.sii)
00:02:20.547 : <ERROR> Missing accessory data /def/vehicle/truck/peterbilt.3xx/accessory/steps/330steps.sii
00:02:20.547 : <ERROR> [fs] Failed to open file '/def/vehicle/truck/peterbilt.3xx/accessory/grill/330grill.sii' in the read_only mode.
00:02:20.547 : <ERROR> load_unit() - Failed to open file (/def/vehicle/truck/peterbilt.3xx/accessory/grill/330grill.sii)
00:02:20.547 : <ERROR> Missing accessory data /def/vehicle/truck/peterbilt.3xx/accessory/grill/330grill.sii
00:02:20.547 : <ERROR> Missing accessory data /def/vehicle/truck/peterbilt.3xx/accessory/grill/330grill.sii
00:02:20.548 : <ERROR> Missing accessory data /def/vehicle/truck/peterbilt.3xx/accessory/steps/330steps.sii

Also, the entire chassis becomes red.
Last edited by n3mes1s; 30 Apr, 2020 @ 7:49am
[HFG]guidot  [developer] 30 Apr, 2020 @ 9:01am 
No one else has reported this issue. I'll look into it.
n3mes1s 1 May, 2020 @ 6:59am 
Originally posted by HFGguidot:
No one else has reported this issue.

Sadly, im not surprised. Only a few people actually care about having a complete clean mod they dont even know what the developer console is... and those who know only look at the console at the beginning of the game lol, not when they are switching pieces or when they are adding accessories.. in any case, thanks for looking into it.
any chance you can add the V71 engines from his pack since this is really the only truck on the workshop that even come close (in the EXHD config) to fitting a 16v71.
Last edited by 𝑯𝑰𝑻𝑹 | Comp; 3 May, 2020 @ 7:49pm
also since that EXHD setup is what I use for most of my heavy hauling I was wondering if you might add the KTA as well. Considering it was notorious for being one of the best heavy haul engines ever made, and is still being produced in a slightly modernized version under the new "QSK-19" designation. Even with the name change the KTA/QSK parts are interchangeable in most cases.
Last edited by 𝑯𝑰𝑻𝑹 | Comp; 3 May, 2020 @ 2:35pm
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