Hearts of Iron IV

Hearts of Iron IV

Radiation Kills! 1.14
22 Aug, 2019 @ 6:16pm
Improvements
1.High enough global and/or local radiation causes negative population growth


2. More sugestions

Step 3: ????

Step 4: Profit
Last edited by ; 22 Aug, 2019 @ 6:17pm
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Showing 1-6 of 6 comments
Levi  [developer] 23 Aug, 2019 @ 12:51am 
high global population already causes lower population growth, and states that have high radiation levels lose population monthly so it already kills stuff
TOAST 23 Aug, 2019 @ 11:17am 
25%,50%,75% and 100% should also do stuff, 100% being kills when not fortified or something like that.
Global winter, even on desert tiles may look nice, but radiation based on global nuke deployments seems off a bit. Ah well, how about some space detonations for temporary widespread tile damage (EMP nuking wasn't something commonly known back then, flavor text is appriciated as well!
:P::P::dallas::P:
Levi  [developer] 23 Aug, 2019 @ 3:01pm 
@Bearded Friend
"25%,50%,75% and 100% should also do stuff, 100% being kills when not fortified or something like that."

I have no idea what you mean with that scentence.


"Global winter, even on desert tiles may look nice"
Unfortunitly this wont be possible due to the way the weather works in the game as its set once the map itself its build, as far as I know there is no stable way of weather changes due to scripts. emphasys on the 'as far as i know'


'radiation based on global nuke deployments seems off a bit.'
I'm well aware of this, and yes, youre fully right, it is off but IMO its alot more entertaining in this manner than it is if i'd do it realistically or semi-realistically


' how about some space detonations for temporary widespread tile damage '
This should actually be possible thanks to the GUI system that they implimented and I might actually pick up on this one at some point
23 Aug, 2019 @ 3:23pm 
Originally posted by Levi / GreenCoatGaming:
high global population already causes lower population growth, and states that have high radiation levels lose population monthly so it already kills stuff
No, what I mean with high enough global radiation every state should have negative population growth. This would be a great anit-nuke spam mechanic since the person who does all the nuking will eventually suffer from their own actions
Last edited by ; 23 Aug, 2019 @ 3:25pm
Levi  [developer] 23 Aug, 2019 @ 6:09pm 
that is a thing, high global radiation has negative effects for everyone, that includes population growth but it also includes research and a bunch of other stuff
23 Aug, 2019 @ 6:30pm 
Negative not reduced please. I just want to see the ai cause the extiction of humanity
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