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(Also maybe make it so the AI uses nukes less often the higher the global radiation is and/or the more damage and radiation the nuclear bombs create.)
so smaller nations can pose a threat wwithout having more planes
is it gonna be like in the iron curtain mod ?
where you have to produce 50 units of anthrax or something and than you can use a generals abillity that gives boosts ?
The effect of nukes should also be much smaller in either states with larger areas or smaller populations. Nuclear weapons are the most harmful on urban industrialized societies where a combination of dense populations and reliance on outside sources for food end up causing the most amount of chaos post-bombing. Basically, nuking Kansas is less deadly than nuking New York, even taking different populations into account.
Ill have a look into that one.
@Stucka_
I might stick it to rockets but thatl instantly make it so that the mod is instantly no longer compatable with every mod that changes anything on rockets, so ill look into that but it might not happen.
and yeah pritty much the way the chemicals will be working/
@CherryJester
I know how nukes work, but if you read what i wrote on the main page, its not meant to be realistic.
also, idk if you like lag but thats how youre gonna get lag, if i tell the game to calculate casualties differently in every state youre gonna end up with your game freezing for like 10 seconds every time a nuke drops.