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Rapporter et oversættelsesproblem
Pros
+25% Dmg
-10% Spread
-30% Dmg fall off
Cons
-50% clip size (6 shots)
-20% fireing speed
-30% firing speed
-2% walking speed
+2 clip size
+20% recoil
+20% louder sounds
-30 Spread
Throws the gun.
Wich means its not gonna do 110 dmg but 210 wich will be e`nuff to then shoot down a heavy with a non crit one
Sooooooo ammmmm ye
Also there is no recoil in TF2 and no one gives a ♥♥♥♥ about sounds
And about the recoil, there is something similar to it, it's the spread recovery time, which, in most hitscan based weapons, lasts for 1.25 seconds. After said amount of time, at least one of all the bullets/pellets fired from said weapons will have perfect accuracy.
So this can still work, I'd reduce the damage so you dont 2-shot everything, since it's a secondary, and it's not supposed to be your main damage source. The movement speed reduction should be of at least 10% to be relevant.
Also a shotgun is a secondary and it can kill a lot of things in 2 shots
A reasonable reload speed up relating to not having to load a bigger magazine. Possible 20 to 30% faster.
-25% fire rate.
+20% ammo.
50 damage at close range. 25 at max. 75 and 50 respectively for crits. CAN random crit.
25% faster deploy speed. 25% slower holster speed.
50%+ accuracy.
100% Headshot crits.
+10% speed while active.
+10% bullet resistance on wearer
If it scaled to the character using it, I'd say this could be an all-class weapon. Bigger for heavy, smaller for Scout/Engie, medium for the rest.
Crits do x3 dmg and also that s too op
Thats not how it works
Also crits dont have fall of dmg except ofc Ambi and Rockets
Also let me explane u something
The fackt that Desert Eagle has smaller mag dosnt mean its have to give u a speed boost and realod speed boost,it still is heavy and also there are calibers with 6,8 and even 12 bullets so that dosnt metter
Creator wants it on Scout Solider and Engi and idk how u but i dont want to fight Scouts with +50% accuracy with10% buullete resistence with +10% speed and 6 bullets in the mag that can headshot and deal 150 dmg on close range whey they are always at
So now i think u know why is this op and btw ♥♥♥♥ random crits