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Exception while loading mod DGSM at C:/Users/郭子恒/Documents/Klei/OxygenNotIncluded/mods/Steam/1838445101.
HarmonyLib.HarmonyException: Patching exception in method null ---> System.ArgumentException: Undefined target method for patch method static System.Void Ony.OxygenNotIncluded.DGSM.MinionStartingStats_Ctor::Postfix(MinionStartingStats __instance, System.Boolean is_starter_minion, System.String guaranteedAptitudeID)
at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal) [0x00047] in <2f5aaaa000594d07b9998f4cff1e9662>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x00057] in <2f5aaaa000594d07b9998f4cff1e9662>:0
--- End of inner exception stack trace ---
at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x00127] in <2f5aaaa000594d07b9998f4cff1e9662>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x00082] in <2f5aaaa000594d07b9998f4cff1e9662>:0
at HarmonyLib.Harmony.<PatchAll>b__10_0 (System.Type type) [0x00007] in <2f5aaaa000594d07b9998f4cff1e9662>:0
at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x00014] in <2f5aaaa000594d07b9998f4cff1e9662>:0
at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <2f5aaaa000594d07b9998f4cff1e9662>:0
at KMod.UserMod2.OnLoad (HarmonyLib.Harmony harmony) [0x00007] in <ae1871e7cf0742bf94f471e3e15db258>:0
at Ony.OxygenNotIncluded.DGSM.Loader.OnLoad (HarmonyLib.Harmony harmony) [0x00000] in <5b5f129c341d48329031fed628bb90b4>:0
at KMod.DLLLoader.LoadDLLs (KMod.Mod ownerMod, System.String harmonyId, System.String path, System.Boolean isDev) [0x00222] in <ae1871e7cf0742bf94f471e3e15db258>:0
at UnityEngine.Debug.LogError (System.Object message, UnityEngine.Object context) [0x00000] in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0
at Debug.LogError (System.Object obj, UnityEngine.Object context) [0x00000] in <7060dbe640fc4334a628e29f0102a641>:0
at DebugUtil.LogErrorArgs (UnityEngine.Object context, System.Object[] objs) [0x00000] in <7060dbe640fc4334a628e29f0102a641>:0
at DebugUtil.LogException (UnityEngine.Object context, System.String errorMessage, System.Exception e) [0x00000] in <7060dbe640fc4334a628e29f0102a641>:0
at KMod.DLLLoader.LoadDLLs (KMod.Mod ownerMod, System.String harmonyId, System.String path, System.Boolean isDev) [0x00000] in <ae1871e7cf0742bf94f471e3e15db258>:0
at KMod.Mod.Load (KMod.Content content) [0x00000] in <ae1871e7cf0742bf94f471e3e15db258>:0
at KMod.Manager.Load (KMod.Content content) [0x00000] in <ae1871e7cf0742bf94f471e3e15db258>:0
at Global.Awake () [0x00000] in <ae1871e7cf0742bf94f471e3e15db258>:0
at UnityEngine.Object.Internal_InstantiateSingleWithParent_Injected (UnityEngine.Object data, UnityEngine.Transform parent, UnityEngine.Vector3& pos, UnityEngine.Quaternion& rot) [0x00000] in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0
at UnityEngine.Object.Internal_InstantiateSingleWithParent (UnityEngine.Object data, UnityEngine.Transform parent, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot) [0x00000] in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0
at UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Transform parent) [0x00000] in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0
at UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Transform parent) [0x00000] in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0
at Util.KInstantiate (UnityEngine.GameObject original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.GameObject parent, System.String name, System.Boolean initialize_id, System.Int32 gameLayer) [0x00000] in <7060dbe640fc4334a628e29f0102a641>:0
at Util.KInstantiate (UnityEngine.GameObject original, UnityEngine.GameObject parent, System.String name) [0x00000] in <7060dbe640fc4334a628e29f0102a641>:0
at LaunchInitializer.Update () [0x00000] in <ae1871e7cf0742bf94f471e3e15db258>:0
Build: U36-481873-V
One more information - if someone can chech this too...
The game crashes only in vanilla mode. Spaced out workes fine.