Oxygen Not Included

Oxygen Not Included

DGSM - Duplicants Generation Settings Manager // by @Ony 👾
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Ony  [developer] 21 Oct, 2021 @ 11:41pm
DGSM updated to 3.2.21.265 release version and available on Steam!
:SBpenguin: Changelog:
+ Fix for crash when clicking links from traits, while not in game but in starting new colony screen (clicks only viable once Codex is available in game)
+ Updated for API changes from 481350 patch
+ Added ability to enable re-roll option for Printing POD (each choice can be re-rolled individually including Care Packages)
+ Added ability to select 1-3 Duplicants for the starting team when creating new colony
+ Added Chinese localization
+ Added Korean localization


:cswork: :csstudy: Like what i do? Want to support development and get access to test out new mods and updates before they released? Become a patron!
https://www.patreon.com/ony_mods


:faewing:You are Welcome Join Our Discord community! https://discord.gg/n9FhwzQFAV
Last edited by Ony; 21 Oct, 2021 @ 11:41pm
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Showing 1-15 of 15 comments
Sgt_Serge 22 Oct, 2021 @ 2:43am 
For some reason it crashes at startup. What do I do wrong?
Speal 22 Oct, 2021 @ 2:54am 
when you go into your mod enable/disable list on the main start up menu - - double check theres not the lil red box that says your computer has a diff version and click it to force update*
白袍 22 Oct, 2021 @ 3:39am 
Thank you for the update, but this mod crashed my game at startup, even though I only used DGSM. maybe there are something wrong? Hope Ony fix it. My game is vanilla.:steamhappy:
apoc404 22 Oct, 2021 @ 4:01am 
For those having problems try downloading Ony's Mod manager (link is on main DGSM page) and allowing it to update DGSM. It seems steam is not automatically loading the latest version. Worked for me at least.
Shootme 22 Oct, 2021 @ 6:24am 
Mod crashes at start game. DGSM is updated.
Sgt_Serge 22 Oct, 2021 @ 7:52am 
Originally posted by Speal:
when you go into your mod enable/disable list on the main start up menu - - double check theres not the lil red box that says your computer has a diff version and click it to force update*
I don't get a red box. I get that the Mod manager is out of date and the DGSM is written in red.
Black Werwulf 22 Oct, 2021 @ 9:32am 
Finally. Thank you :D
Greippi1 22 Oct, 2021 @ 11:02am 
I'm curious, what's the reason that Steam doesn't download the update until your mod manager forces it? Strange. Thanks for the update!
Zackham 23 Oct, 2021 @ 6:16pm 
I copied the error massage here, might be helpful for debug:
Exception while loading mod DGSM at C:/Users/郭子恒/Documents/Klei/OxygenNotIncluded/mods/Steam/1838445101.
HarmonyLib.HarmonyException: Patching exception in method null ---> System.ArgumentException: Undefined target method for patch method static System.Void Ony.OxygenNotIncluded.DGSM.MinionStartingStats_Ctor::Postfix(MinionStartingStats __instance, System.Boolean is_starter_minion, System.String guaranteedAptitudeID)
at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal) [0x00047] in <2f5aaaa000594d07b9998f4cff1e9662>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x00057] in <2f5aaaa000594d07b9998f4cff1e9662>:0
--- End of inner exception stack trace ---
at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x00127] in <2f5aaaa000594d07b9998f4cff1e9662>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x00082] in <2f5aaaa000594d07b9998f4cff1e9662>:0
at HarmonyLib.Harmony.<PatchAll>b__10_0 (System.Type type) [0x00007] in <2f5aaaa000594d07b9998f4cff1e9662>:0
at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x00014] in <2f5aaaa000594d07b9998f4cff1e9662>:0
at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <2f5aaaa000594d07b9998f4cff1e9662>:0
at KMod.UserMod2.OnLoad (HarmonyLib.Harmony harmony) [0x00007] in <ae1871e7cf0742bf94f471e3e15db258>:0
at Ony.OxygenNotIncluded.DGSM.Loader.OnLoad (HarmonyLib.Harmony harmony) [0x00000] in <5b5f129c341d48329031fed628bb90b4>:0
at KMod.DLLLoader.LoadDLLs (KMod.Mod ownerMod, System.String harmonyId, System.String path, System.Boolean isDev) [0x00222] in <ae1871e7cf0742bf94f471e3e15db258>:0

at UnityEngine.Debug.LogError (System.Object message, UnityEngine.Object context) [0x00000] in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0
at Debug.LogError (System.Object obj, UnityEngine.Object context) [0x00000] in <7060dbe640fc4334a628e29f0102a641>:0
at DebugUtil.LogErrorArgs (UnityEngine.Object context, System.Object[] objs) [0x00000] in <7060dbe640fc4334a628e29f0102a641>:0
at DebugUtil.LogException (UnityEngine.Object context, System.String errorMessage, System.Exception e) [0x00000] in <7060dbe640fc4334a628e29f0102a641>:0
at KMod.DLLLoader.LoadDLLs (KMod.Mod ownerMod, System.String harmonyId, System.String path, System.Boolean isDev) [0x00000] in <ae1871e7cf0742bf94f471e3e15db258>:0
at KMod.Mod.Load (KMod.Content content) [0x00000] in <ae1871e7cf0742bf94f471e3e15db258>:0
at KMod.Manager.Load (KMod.Content content) [0x00000] in <ae1871e7cf0742bf94f471e3e15db258>:0
at Global.Awake () [0x00000] in <ae1871e7cf0742bf94f471e3e15db258>:0
at UnityEngine.Object.Internal_InstantiateSingleWithParent_Injected (UnityEngine.Object data, UnityEngine.Transform parent, UnityEngine.Vector3& pos, UnityEngine.Quaternion& rot) [0x00000] in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0
at UnityEngine.Object.Internal_InstantiateSingleWithParent (UnityEngine.Object data, UnityEngine.Transform parent, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot) [0x00000] in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0
at UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Transform parent) [0x00000] in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0
at UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Transform parent) [0x00000] in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0
at Util.KInstantiate (UnityEngine.GameObject original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.GameObject parent, System.String name, System.Boolean initialize_id, System.Int32 gameLayer) [0x00000] in <7060dbe640fc4334a628e29f0102a641>:0
at Util.KInstantiate (UnityEngine.GameObject original, UnityEngine.GameObject parent, System.String name) [0x00000] in <7060dbe640fc4334a628e29f0102a641>:0
at LaunchInitializer.Update () [0x00000] in <ae1871e7cf0742bf94f471e3e15db258>:0
Build: U36-481873-V
Handrake 24 Oct, 2021 @ 12:50am 
Same Here - Game crashes at startup.

One more information - if someone can chech this too...
The game crashes only in vanilla mode. Spaced out workes fine.
Sgt_Serge 24 Oct, 2021 @ 7:54pm 
My SOLUTION: I forced the update of the Mod Manager by verifying the game's integrity, a steam feature. Before in the mods menu it stated that the mod manager was out of date, that stopped and the game - and the mods - worked fine again.
wjddns0202 25 Oct, 2021 @ 6:18pm 
it doesnt work.. If you use this mode and start the game, the game is restarted. Even if I check it, it disappears again.
Bob l'éponge 27 Oct, 2021 @ 3:17pm 
debug tool says its using the wrong api :( allthough its newest update in mod manager
Christian 28 Oct, 2021 @ 3:33am 
okay being able to reroll on printing pod is WAY too cheaty. I tried disabling it in the settings but the option is still there.
Moondrake 28 Oct, 2021 @ 4:56am 
Bug: In the vanilla version, dupes in the printing pod appear with ability to re-roll them when the mod's "Enable Printing POD re-roll" option is not activated. I have not checked the Spaced Out version to see if the same problem exists there.
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