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Rapportera problem med översÀttningen
Ony.OxygenNotIncluded.DGSM.EditableTitleBar_OnSpawn+<>c__DisplayClass0_0.<Postfix>b__0 () (at <aeda084405d543e2af31e7a8b1b52fa5>:0)
KButton.SignalClick (KKeyCode btn) (at <8c239b169b544cce8b8bc7ddd2d09e10>:0)
KButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <8c239b169b544cce8b8bc7ddd2d09e10>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <0b23117e1c7442f8b1842fe2f3bf6fcb>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <0b23117e1c7442f8b1842fe2f3bf6fcb>:0)
UnityEngine.EventSystems.EventSystem:Update()
Build: U42-510972-S
An FYI for others.
working :P
at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0
at Debug.LogError (System.Object obj) [0x00000] in <8c239b169b544cce8b8bc7ddd2d09e10>:0
at ResourceSet`1[T].Get (System.String id) [0x00000] in <8c239b169b544cce8b8bc7ddd2d09e10>:0
at Ony.OxygenNotIncluded.DGSM.CharacterHelper.VitalToTrait (System.String vitalId) [0x00000] in <eb8280f32483486b9eba15406aa0ec56>:0
at Ony.OxygenNotIncluded.DGSM.CharacterHelper.VitalToTrait (TUNING.DUPLICANTSTATS+TraitVal vital) [0x00000] in <eb8280f32483486b9eba15406aa0ec56>:0
at Ony.OxygenNotIncluded.DGSM.PrintingEventsHook.OnClick (CharacterContainer dup, UnityEngine.GameObject go, CollapsibleDetailContentPanel panel, Klei.AI.Trait prevTrait, Ony.OxygenNotIncluded.DGSM.PrintingEventsHook+ChangeType changeType, System.Int32 attributeIndex) [0x00000] in <eb8280f32483486b9eba15406aa0ec56>:0
at Ony.OxygenNotIncluded.DGSM.EditableTitleBar_OnSpawn+<>c__DisplayClass0_0.<Postfix>b__0 () [0x00000] in <eb8280f32483486b9eba15406aa0ec56>:0
at KButton.SignalClick (KKeyCode btn) [0x00000] in <8c239b169b544cce8b8bc7ddd2d09e10>:0
at KButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <8c239b169b544cce8b8bc7ddd2d09e10>:0
at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <0b23117e1c7442f8b1842fe2f3bf6fcb>:0
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <0b23117e1c7442f8b1842fe2f3bf6fcb>:0
at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00000] in <0b23117e1c7442f8b1842fe2f3bf6fcb>:0
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <0b23117e1c7442f8b1842fe2f3bf6fcb>:0
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <0b23117e1c7442f8b1842fe2f3bf6fcb>:0
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <0b23117e1c7442f8b1842fe2f3bf6fcb>:0
at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <0b23117e1c7442f8b1842fe2f3bf6fcb>:0
at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <0b23117e1c7442f8b1842fe2f3bf6fcb>:0
Build: U42-510972-SD