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All my strings are formatted in the same way CA does so you would only have to replace the parts that say the name of the characters, and here are the list of generals that will get a new skillset (for now):
lu_bu1 (as lu bu will get a completely new tree)
li_jue
guo_si
fan_chou
dong_min
li_ru
lady_diao_chan
Thank you again for making the extra skill tree mod:))I really appreciate it.
When you're ready, can you please give me a list again of the new skill trees/characters that you're working on for 2.9.0 update?
Thanks!
lady_zhen_ji
tian_feng
guo_tu
yuan_tan
yuan_shang
yuan_xi
pan_feng
one more
I believe Yan Yu do not have extra skill tree.
metal_nv
earth_nv
water_nv (these three are generic ability tree for females who will also get a unique attribute set, and so the attributes given on these trees are also different. You'll see once the update is out)
hao_zhao
zhong_hui
li_dian
xiahou_shang
xiahou_ba
xiahou_jie
man_chong
guo_huai
liu_ye
sima_zhao
sima_shi
lady_wang_yi
zhong_yao
mao_jie
yang_hu
du_yu
lady_bian
lady_zhang_chunhua
There are also a few others (like lady_diao_chan and lady_zhen_ji) who will get the alternative female ability tree.
The vanilla game has 6 templates for each generic class, although the only difference in-game is the starting position on the tree. In my mod, I made all 6 of those template per class have different skills. So I was wondering if your new nv generics will also have multiple templates as well.
Thanks
Everything here is following 3k_main_skillset_historical as per usual:
lady_he
liu_hong
xun_shuang
zhang_wen
qiao_xuan
cui_lie
Starting here are skillset trees for all the undeployable generals, and since they do not possess any battle abilities, maybe you won't have to work on them:
tai_jian_1
tai_jian_2
tai_jian_3
tai_jian_4
zhang_rang
xia_hui
han_li
zhang_gong
song_dian
gao_wang
sun_zhang
guo_sheng