RimWorld

RimWorld

SRTS Expanded
Bug HELP! [SOLVED]
The colonists will not spawn when creating the map, and I don’t know what the problem is, completely deleted the configs folder - zero, reinstalled RimWorld, I know about what’s the matter but don’t know how to fix it, I have a lot of other mods, but as soon as I am satisfied SRTS, when creating a map there are no pawns at the start, and others do not want to be recruited.
Full log list - {LINK REMOVED}
Help please!
Last edited by Sir. Baltika IX; 9 Sep, 2019 @ 12:44am
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Showing 1-8 of 8 comments
Sir. Baltika IX 6 Sep, 2019 @ 10:23am 
git .io/fjjKi
NECEROS  [developer] 6 Sep, 2019 @ 10:40pm 
Hello. Sorry to hear this.


Remove the original SRTS mod, and just use Expanded and see if that helps. If that doesn't work, move SRTS Expanded above HugsLib. It has no prereqs.
Sir. Baltika IX 7 Sep, 2019 @ 1:02am 
Without original SRTS write this error, and i see that before and install original SRTS:

Could not resolve cross-reference: No RimWorld.ResearchTabDef named SRTS found to give to Verse.ResearchProjectDef Research_SRTSMk2
Verse.Log:Error(String, Boolean)
Verse.WantedRefForObject:TryResolve(FailMode)
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
Last edited by Sir. Baltika IX; 7 Sep, 2019 @ 1:03am
NECEROS  [developer] 7 Sep, 2019 @ 1:05am 
Make sure you have the updated version. This is acting like an old version. If you download from steam restart it. If you got it from github, redownload it please.
Sir. Baltika IX 7 Sep, 2019 @ 1:25am 
I'm download from steam, and this problem fixing if i enbale a original SRTS and no red errors on logs, but, create a map i take that error.

Error in GenStep: System.ArgumentNullException: Argument cannot be null.
Parameter name: key
at System.Collections.Generic.Dictionary`2<string, Verse.ThingDef>.TryGetValue (string,Verse.ThingDef&) <0x00208>
at Verse.DefDatabase`1<Verse.ThingDef>.GetNamed (string,bool) <0x0009e>
at Verse.ThingDef.Named (string) <0x0002b>
at SRTS.HarmonyTest.Prefix (Verse.IntVec3,Verse.Map,RimWorld.ActiveDropPodInfo) <0x0019a>
at (wrapper dynamic-method) RimWorld.DropPodUtility.MakeDropPodAt_Patch2 (Verse.IntVec3,Verse.Map,RimWorld.ActiveDropPodInfo) <0x0006d>
at RimWorld.DropPodUtility.DropThingGroupsNear (Verse.IntVec3,Verse.Map,System.Collections.Generic.List`1<System.Collections.Generic.List`1<Verse.Thing>>,int,bool,bool,bool) <0x00622>
at RimWorld.ScenPart_PlayerPawnsArriveMethod.GenerateIntoMap (Verse.Map) <0x00558>
at RimWorld.Scenario.GenerateIntoMap (Verse.Map) <0x00091>
at RimWorld.GenStep_ScenParts.Generate (Verse.Map,Verse.GenStepParams) <0x0003b>
at Verse.MapGenerator.GenerateContentsIntoMap (System.Collections.Generic.IEnumerable`1<Verse.GenStepWithParams>,Verse.Map,int) <0x003d8>

Verse.Log:Error(String, Boolean)
Verse.MapGenerator:GenerateContentsIntoMap(IEnumerable`1, Map, Int32)
Verse.MapGenerator:GenerateMap_Patch1(IntVec3, MapParent, MapGeneratorDef, IEnumerable`1, Action`1)
Verse.Game:InitNewGame_Patch1(Object)
Verse.Root_Play:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
NECEROS  [developer] 7 Sep, 2019 @ 10:13pm 
SRTS Expanded only tries to look for SRTS research project when SRTS is installed.

If you don't have SRTS installed, then it just ignores it and moves on to make its own research projects. I suspect you either have an old version, or your loading order is wrong somehow.


It should absolutely work with or without SRTS, but if you include SRTS make sure it's loaded *BEFORE* SRTS Expanded. :)
Sir. Baltika IX 8 Sep, 2019 @ 5:57am 
SRTS.HarmonyTest.Prefix (Verse.IntVec3, Verse.Map, RimWorld.ActiveDropPodInfo) <0x0019a>
What is that? Harmony argument cannot be null.
Sir. Baltika IX 9 Sep, 2019 @ 12:44am 
I finally solved this problem, the fact is that I have a Non-Steam game client, and I downloaded the mod through SteamWorkshopDownloader, and for some reason the mod weighed 3 mb, I downloaded from GitHub and it worked! :steamhappy:
Maybe someone will help.
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