RimWorld

RimWorld

SRTS Expanded
is this mod compatible with save our ship 2?, in the log it apear that it isn't yet
[SRTS Expanded] Compatibility with Save our Ship 2 and Combat Extended are temporarily disabled until they update to RimWorld v1.1
Verse.Log:Warning(String, Boolean)
SRTS.InitializeDefProperties:ModCompatibilityInitialized()
SRTS.InitializeDefProperties:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:DMD<DMD<Update_Patch1>?127037696::Update_Patch1>(Root)
Verse.Root_Entry:Update()
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Showing 1-4 of 4 comments
Smash Phil  [developer] 5 Mar, 2020 @ 3:04pm 
The warning is just that, a warning. 1.0 was compatible (somewhat) with SoS2 and CE, but since both were taking awhile to get compatible i disabled the patches. SoS2 is 1.1 now so I’ll probably update the compatibility soon. CE I will wait until it is both in 1.1 and possibly until it merged with fast track edition. Either that or I will change compatibility to support fast track edition.
Last edited by Smash Phil; 5 Mar, 2020 @ 3:06pm
Ny_Hate_You 5 Mar, 2020 @ 3:20pm 
Thanks :D , awesome work
NECEROS  [developer] 5 Mar, 2020 @ 3:41pm 
Phil is the man
Ny_Hate_You 5 Mar, 2020 @ 4:00pm 
Originally posted by NECEROS:
Phil is the man
No doubt about it!
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Showing 1-4 of 4 comments
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