RimWorld

RimWorld

SRTS Expanded
Capability of toggling autodrop of ship's contents after landing
I love this mod, its really a gamechanging one for me, but one thing bugs me a lot. Is there a way to make the ship not drop everything on floor after it lands, making it behave like a loaded muffalo? So colonists would have to withdraw things from the ship instead of it simply landing and tossing everything on the floor, OR, enable a button on the UI to drop its contents after it landed, that way if we go hopping from tile to tile on the world map clearing quests, we don't have to reload the previously loaded goods into the ship again.
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Smash Phil  [developer] 7 Apr, 2020 @ 7:36am 
Originally posted by MoDN_Mobius1:
I love this mod, its really a gamechanging one for me, but one thing bugs me a lot. Is there a way to make the ship not drop everything on floor after it lands, making it behave like a loaded muffalo? So colonists would have to withdraw things from the ship instead of it simply landing and tossing everything on the floor, OR, enable a button on the UI to drop its contents after it landed, that way if we go hopping from tile to tile on the world map clearing quests, we don't have to reload the previously loaded goods into the ship again.
already on the planner, transport pods don't have an inventory system after launching which is why SRTS don't have one either. It's not as simple as "hey SRTS... don't drop your load." I will need to create an inventory system and have it persist between the SRTS' stages (on map, leaving, traveling, landing).
Last edited by Smash Phil; 7 Apr, 2020 @ 7:37am
Solardarity 20 Apr, 2020 @ 11:41am 
I second this motion! It's kind of unrealistic to have a ship just dump all of its contents on the ground immediately upon landing. You'd think pawns would have to haul the contents off.
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Showing 1-2 of 2 comments
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