RimWorld

RimWorld

SRTS Expanded
Kaziticus 16 Sep, 2020 @ 10:24pm
Loading a ship after raiding a base/ruins.
First of all, love the mod. It's awesome! But when I raid an enemy base, or rush to get to ruins (from another mod), I can load my people, but none of the loot on the ground appears on the list when I open the load menu. Is this just something I'm doing wrong?
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Showing 1-5 of 5 comments
Kaziticus 16 Sep, 2020 @ 10:27pm 
Ohh, wait. I think I see it, reading through the discussions.


NECEROS [author] Sep 1 @ 3:08pm
put a home zone around everything

that makes sense.
Fluffer 19 Sep, 2020 @ 11:58pm 
Yo. How do you get your ship *To* the ruins?
Kaziticus 20 Sep, 2020 @ 12:42am 
Load your team into the ship, go to the world, then select the ruins. Hit "Create convoy here" and the ship'll fly to the area. When you load in, you won't see it at first, but it will be in one of your pawns inventories.
Sig (Von Luck WT) 20 Sep, 2020 @ 11:06am 
This is how I raid. I Load up and land on the edge. Once landed my pilot will take off and land in the tile next to where I'm attacking. Once I have the map cleared and all structures have been searched I then pack up the caravan. Even if you are encumbered just load up and select a destination. It'll load you without having to haul anything. Then fly the plane over and merge parties. Saved yourself hours of loading.
Aury 2 Jul, 2021 @ 7:48pm 
Originally posted by Sigma:
This is how I raid. I Load up and land on the edge. Once landed my pilot will take off and land in the tile next to where I'm attacking. Once I have the map cleared and all structures have been searched I then pack up the caravan. Even if you are encumbered just load up and select a destination. It'll load you without having to haul anything. Then fly the plane over and merge parties. Saved yourself hours of loading.

I'm going to try this right now. I've been frantically looking for a way to bypass the time it would take to load 9000 steel onto the ship lol.

Edit: So I just tried this, and it shows the ship as being in the pilot pawn's inventory, so when I merge them the carrying capacity is only the pawn's capacity. I think it's because when it lands it creates a caravan. Any idea how to have it actually "land"?
Last edited by Aury; 2 Jul, 2021 @ 9:17pm
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