Cities: Skylines

Cities: Skylines

Network Dump Tools
Frag-ile 3 Feb, 2023 @ 12:33pm
Exporting paths giving a NullReferenceException
The error message:
System.NullReferenceException: Object reference not set to an instance of an object
at RoadDumpTools.DumpProcessing.FindMesh (System.String networkName_init) [0x00000] in <filename unknown>:0
at RoadDumpTools.DumpProcessing.DumpNetworks (Boolean endPopup) [0x00000] in <filename unknown>:0

I'm trying to create my own bike path working with the After Dark DLC path as the basis but I can not get it to dump the network. I would hazard a guess as to the reason being that, as far as I can tell, paths does not seem to have neither Nodes nor Segments in their basic road properties. They have both of these things in Elevated, bridge, slope and tunnel properties. Roads appear to have these things also for Basic, but paths does not. (This seems to only apply to After dark's Bike path and original game paved path. The park paths seem to have nodes and segments)

So I assume that since there is no segment or node, to which "Dump mesh #:" would point at, there's nothing to dump? Now I'm only really hoping to get the textures out of this so I can add some markers and are not well served as decals or props, so if there's an alternative way to go about that I'd love to hear it. Thanks.
Last edited by Frag-ile; 3 Feb, 2023 @ 1:27pm