The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

POTATO PACK 2: Game Tweakers
 This topic has been pinned, so it's probably important
☢ Nato Potato ☢  [developer] 7 Mar, 2021 @ 12:51am
Disabling Individual Mods
While the mods do check if they're disabled in the config menu or are at default settings and can disable most of their functionality, most do still have to check for some things even while 'disabled' to make sure they will work properly if enabled in the middle of a run, without requiring you to restart, and even if they didn't need to do that they are still creating functions that get triggered by the modding API which can add a small amount of lag even if they aren't doing much.

So since this pack has gotten fairly big and complex I've added another layer of filtering the individual mods, if you need/want every bit of CPU you can get, or if you just want less clutter in the config menu, you can COMPLETELY disable the mods you don't use by going to the "Load List" section in the config menu, when disabled in this way not only will the mods not be doing any unnecessary checks, they won't be doing anything, they won't even load any of their code when starting the game.

Simply change some to 'false' instead of 'true' and those mods will be totally ignored by the pack when it is loaded by the game.
Last edited by ☢ Nato Potato ☢; 25 Jun, 2021 @ 2:47am