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[INFO] - Lua mem usage: 6058 KB and 823 bytes
Here is the full log: https://pastebin.com/mRrhQbmY
idk why your mod is suddenly incompatible with that one. It worked fine until today...
tried running the game with the mod and noticed slowdown, fixed that issue and played and it seemed fine, told the mod makers about it but since they haven't done anything since 2018 I doubt it will get updated
if you don't mind editing lua could you check if it makes a difference?
basically just go into the mods statAPI file and replace all the instances of
'for i = 0,3 do'
with
'for i = 0, Game():GetNumPlayers() do'
Thanks for the help and the invested interest, you're a good modder <3
Good luck with your mods in the future.
1. Happy shroom causes severe lag upon pick up (for seemingly no reason).
2. Cursed mirror causes a transparent, passive and invincible Isaac to appear and slowly move around the room, preventing the room's doors from opening as if it were an enemy. (Got this one during a good greed run, rip)