Don't Starve Together

Don't Starve Together

Synthwave Boss Rush Music
 This topic has been pinned, so it's probably important
Leon  [developer] 3 Apr, 2020 @ 8:45am
Bugs, Bugs, BUGS!
If you find any cheeky behavior within the mod please report them here.

How To Report A Bug
  • What Issue(s) Are You Having?
  • Describe The Issue(s).
  • Ways To Recreate.
  • Your Configurations (If Possible).
  • *I Might Ask You To Send Your client_log.txt*, You Can Find It At:
Documents\Klei\DoNotStarveTogether\client_log.txt

-> And Paste It On https://pastebin.com/ If You Can :)

Known Issues:
  • Widgets Not Displaying/Scaling Correctly Under Different Resolution(Fixed, Awaiting Deployment).
- While "Continuous Music" Is Enabled:
  • Music Fade In And Out While Hopping Between Boats.
    (Not Really A Bug But Rather I Don't Know How To Do It Better).

  • Some Tracks Don't Fade Out Properly eg: Spring/ Summer Day Work Music.
    (Those I Can't Fix, Klei Pls Fix)

Fixed Issues:
  • Busy Music Doesn't Play On Woodie's De-Transformations.

  • Continuous Busy Music Wouldn't Change Properly If The Player Went Insane And The Day Phase Changed .

  • The Game Would Crash If The Player Despawns.

  • Seasonal Busy Theme Plays Instead Of Lunar Theme If The Player Logs In While Standing On Lunar Island.

  • March QOL Update breaks every sound assets.
Last edited by Leon; 28 Mar, 2021 @ 9:43am
< >
Showing 1-6 of 6 comments
Veneceos 13 Mar, 2021 @ 11:05am 
[00:07:16]: Mod: workshop-2135868409 ( Synthwave Rift) Registering default mod prefab
[00:07:16]: Mod: workshop-1853696644 ( Synthwave Boss Rush Music) Registering prefabs
[00:07:16]: Mod: workshop-1853696644 ( Synthwave Boss Rush Music) Registering default mod prefab
[00:07:16]: --- ERROR LOADING ../mods/workshop-1853696644/sound/epic_fights_bridge.fev
[00:07:16]: Break at: ..\source\soundlib\soundsystem.cpp(390) :
Lex 13 Mar, 2021 @ 3:01pm 
The game seems to be crashing, because of the update, when running both the parent mod (Synthwave Boss Rush) and the main menu peripheral mod (Sythnwave Segregation) at the same time.

Heres a link to the crash log[pastebin.com]
Last edited by Lex; 13 Mar, 2021 @ 3:02pm
Cavallucci 26 Aug, 2021 @ 4:31pm 
When I subscribe to the mod, it appears in my mod list in-game, but it does not appear in my mods folder... I wanted to check the code to see how you implemented Celestial Champion's music.
Leon  [developer] 27 Aug, 2021 @ 6:39am 
Hi @Garamonde, the mod now uses workshop API v2 and the files are now located in:
steamapps\workshop\content\322330\1853696644
Instead of the older:
steamapps\common\Don't Starve Together\mods\workshop-1853696644
Feel free to sample every bit of the code!
Last edited by Leon; 27 Aug, 2021 @ 6:40am
Cavallucci 5 Jan, 2022 @ 7:17am 
Hi, sorry if this is the wrong place to post this, I managed to get phase 1 of Celestial Champion to work for my mod, but I cannot get phases 2 and 3 to work; they just play default seasonal boss music. Any ideas? Here is my dynamicmusic.lua and modmain.lua:

dynamicmusic.lua: https://pastebin.com/A9KYxtat

modmain.lua: https://pastebin.com/fqLeCbrc
Markiplier 23 May, 2023 @ 12:50am 
Hello. The music in the cave layer overlays eachother, the work track not stopping when attacking something. This is quite the bug, would love a fix.
< >
Showing 1-6 of 6 comments
Per page: 1530 50