Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
this change needs to be reverted. there's no reason the famous cache skill-jump should be made easier. it was so fun to do.
It's just taking away the advantage of people who are willing to practice. He is in no way being condescending with this. This is a more drastic example, but I hope it makes this post make more sense to those who don't understand the spirit of this topic. Imagine practicing hours and hours to have really good recoil control, but then Valve decides to remove recoil. Now all of that practice you put in to get an advantage in a very competitive game has gone to waste and you have lost your advantage that you worked for. Everyone only has to aim now and the game has lost a part of what makes training a rewarding experience. We enjoy this game for the challenge it presents and taking away the challenge takes away the reward of overcoming it.