Project Zomboid

Project Zomboid

Moonshine Elixirs
 This topic has been pinned, so it's probably important
outdead  [developer] 21 Sep, 2019 @ 7:43am
Translations
Translations are more than welcome. If you want to make a translation, please send your translations in a format similar to this:
Items_EN = { DisplayName_HastyHerring = "Hasty Herring", DisplayName_DoubleHastyHerring = "Double Hasty Herring", DisplayName_GreedyHammer = "Greedy Hammer", DisplayName_DoubleGreedyHammer = "Double Greedy Hammer", DisplayName_GreedyAxe = "Greedy Axe", DisplayName_DoubleGreedyAxe = "Double Greedy Axe", DisplayName_StrayBullet = "Stray Bullet", DisplayName_SlenderDoe = "Slender Doe", DisplayName_NicotineOverdose = "Nicotine Overdose", } Recipes_EN = { Recipe_Drink_Exclusive_Alcohol = "Drink exclusive alcohol", } Tooltip_EN = { Tooltip_item_HastyHerring = "Permanently increases Sprinting by 1" Tooltip_item_DoubleHastyHerring = "Permanently increases Fitness by 1, Sprinting by 1" Tooltip_item_GreedyHammer = "Permanently increases Blunt Accuracy by 1" Tooltip_item_DoubleGreedyHammer = "Permanently increases Strength by 1, Blunt Accuracy by 1" Tooltip_item_GreedyAxe = "Permanently increases Blade Accuracy by 1" Tooltip_item_DoubleGreedyAxe = "Permanently increases Strength by 1, Blade Accuracy by 1" Tooltip_item_StrayBullet = "Permanently increases Firearm Aiming by 1" Tooltip_item_SlenderDoe = "Sets the character's weight to 80 kg" Tooltip_item_NicotineOverdose = "The best way to quit smoking" }
Last edited by outdead; 21 Aug, 2021 @ 11:34am
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Showing 1-4 of 4 comments
SolidShadow 19 Dec, 2021 @ 10:10am 
Hi, not sure if I had to change the EN to ESP at the beginning since this is my first translation but the rest is well done. Cheers!

Items_ESP = {
DisplayName_HastyHerring = "Arenque apresurado",
DisplayName_DoubleHastyHerring = "Doble arenque apresurado",
DisplayName_GreedyHammer = "Martillo codicioso",
DisplayName_DoubleGreedyHammer = "Doble martillo codicioso",
DisplayName_GreedyAxe = "Hacha codiciosa",
DisplayName_DoubleGreedyAxe = "Doble hacha codiciosa",
DisplayName_StrayBullet = "Bala perdida",
DisplayName_SlenderDoe = "Tipo delgado",
DisplayName_NicotineOverdose = "Sobredosis de nicotina",
}

Recipes_ESP = {
Recipe_Drink_Exclusive_Alcohol = "Bebida alcohólica exclusiva",
}

Tooltip_ESP = {
Tooltip_item_HastyHerring = "Aumenta permanentemente carrera en 1"
Tooltip_item_DoubleHastyHerring = "Aumenta permanentemente el estado físico en 1, carrera en 1"
Tooltip_item_GreedyHammer = "Aumenta permanentemente la precisión con armas contundentes en 1"
Tooltip_item_DoubleGreedyHammer = "Aumenta permanentemente la fuerza en 1, la precisión con armas contundentes en 1"
Tooltip_item_GreedyAxe = "Aumenta permanentemente la precisión con armas de hoja en 1"
Tooltip_item_DoubleGreedyAxe = "Aumenta permanentemente la fuerza en 1, la precisión con armas de hoja en 1"
Tooltip_item_StrayBullet = "Aumenta permanentemente la puntería con armas de fuego en 1"
Tooltip_item_SlenderDoe = "Establece el peso del personaje a 80 kg"
Tooltip_item_NicotineOverdose = "La mejor manera de dejar de fumar"
}
outdead  [developer] 19 Dec, 2021 @ 4:58pm 
@SolidShadow, Hi!
Accepted. I will add this translation soon. Thanks!
kylnx 3 Sep, 2023 @ 1:24pm 
As a turk it wasnt that hard to translate i hope you'll like it





Items_TR = {
DisplayName_HastyHerring = "Aceleci Balık",
DisplayName_DoubleHastyHerring = "İkili Aceleci Balık",
DisplayName_GreedyHammer = "Doyumsuz Çekiç",
DisplayName_DoubleGreedyHammer = "İkili Doyumsuz Çekiç",
DisplayName_GreedyAxe = "Doyumsuz Balta",
DisplayName_DoubleGreedyAxe = "İkili Doyumsuz Balta",
DisplayName_StrayBullet = "Yorgun Mermi",
DisplayName_SlenderDoe = "Slender Doe",
DisplayName_NicotineOverdose = "Nikotin Aşırıdoz",
}

Recipes_TR = {
Recipe_Drink_Exclusive_Alcohol = "Seçkin alkol iç.",
}

Tooltip_TR = {
Tooltip_item_HastyHerring = "Permanently increases Sprinting by 1"
Tooltip_item_DoubleHastyHerring = "Fitness ve Koşma yeteneğinizi kalıcı olarak 1 artttırır"
Tooltip_item_GreedyHammer = "Kör silah vuruş doğruluğunuzu kalıcı olarak 1 arttırır"
Tooltip_item_DoubleGreedyHammer = "Gücü 1, Kör silah vuruş doğruluğunuzu kalıcı olarak 1 arttırır"
Tooltip_item_GreedyAxe = "Permanently increases Blade Accuracy by 1"
Tooltip_item_DoubleGreedyAxe = "Gücü 1, Bıçak vuruş doğruluğunuzu kalıcı olarak 1 arttırır"
Tooltip_item_StrayBullet = "Kalıcı olarak ateşli silah nişanlamanızı 1 arttırır"
Tooltip_item_SlenderDoe = "Karakterin kilosunu 80kg olarak değiştirir"
Tooltip_item_NicotineOverdose = "Sigaradan kurtulmanın en iyi yolu"
}
outdead  [developer] 3 Sep, 2023 @ 6:22pm 
Hi! I'll add your translation on next update. Thank you!
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