Darkest Dungeon®

Darkest Dungeon®

The Clobber 2.0 Serious Update
sasiji  [developer] 20 Sep, 2019 @ 12:28pm
Bugs/ issues/ exploits
^^^
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Showing 1-15 of 16 comments
[______] 20 Sep, 2019 @ 1:11pm 
Debuff from Flexing Muscles lasts 1 battle instead 3 rds
sasiji  [developer] 20 Sep, 2019 @ 1:21pm 
Originally posted by ______:
Debuff from Flexing Muscles lasts 1 battle instead 3 rds
Thank you for finding that bug,
problem is solved now.
Lord of the Dead 12 Mar, 2020 @ 12:49am 
retaliating punch does not work at all in endless mode. please fix it because it would be fun as hell paired with the related trinket. Love your mode btw!

Edit: after further testing "retaliating punch" seems to be bugged in all parts of the game. The "riposte" icon doesn't appear and the riposte itself appears at random.
Last edited by Lord of the Dead; 12 Mar, 2020 @ 1:43am
sasiji  [developer] 12 Mar, 2020 @ 3:52am 
Riposte icon cannot appear but riposte itself is placed.

Base retaliating punch camp skill give you 4 battle long riposte,
If you have that trinket it become until camp.
Last edited by sasiji; 12 Mar, 2020 @ 3:55am
sasiji  [developer] 12 Mar, 2020 @ 3:53am 
Also what dont work?
Lord of the Dead 12 Mar, 2020 @ 9:49pm 
Originally posted by sasiji:
Also what dont work?
The riposte doesn't work every time an enemy attacks the clobber, is this a feature? testing it right now and the riposte doesn't activate after camp. im using the trinket btw
Last edited by Lord of the Dead; 12 Mar, 2020 @ 9:53pm
sasiji  [developer] 15 Mar, 2020 @ 4:16pm 
Yann_ can you check if i removed source of issues?
Lord of the Dead 18 Mar, 2020 @ 10:32pm 
Originally posted by sasiji:
Yann_ can you check if i removed source of issues?
testing it rn and the riposte doesnt work every time an enemy hits the clobber, only occasionally. is it supposed to work like that?
for reference im using the riposte trinket.
EDIT: after further testing, i activated the camp skill without the trinket equipped and the riposte functions without problems. it's the trinket that seems to be bugged.
Last edited by Lord of the Dead; 18 Mar, 2020 @ 10:45pm
A Guy Named Guy 8 Apr, 2020 @ 9:09pm 
If you use Punchout and you kill every enemy left, it doesn't end early, so you have to use the rest of your punches on corpses and/or move to finish it. Is this intentional? (I assume it could be, because of the move option)
Last edited by A Guy Named Guy; 8 Apr, 2020 @ 9:11pm
sasiji  [developer] 8 Apr, 2020 @ 11:32pm 
Not intentional but it is known bug that happen because multiple turn single attack skill.
in most cases you have 2 options move or pass. (rarely you have only pass)
So it wont softlock you, dont worry.
Pinkillah 10 Apr, 2020 @ 7:58am 
It seems that when I have the clobber use encourage at camp, the points are spent but the teammates stress doesn't decrease. Thanks for all the work on this mod btw, it's a blast to play with.
sasiji  [developer] 10 Apr, 2020 @ 8:04am 
Maybe your targeted hero had -stress heal received debuff.
From inside encourage is the same
Ash 13 Jun, 2020 @ 12:05pm 
coprinopsis atramentaria gives the enemy damage reflection instead of himself , it says "on being hit:buff self: damage reflection after first round(1 battle)
Jonny Killmoves 16 Jun, 2020 @ 1:53pm 
What Asher said
Sorry for the false alarm, this trincket works fine with "riposte until next camp"; just the riposte buff description will be missing under the character after 4 battles.


----------------False Alarm----------------------------
The very rare trinkcet named "Hydnellum Peckii" does not "Increase Riposte Duration to next camp" in my Weald Apprentice lvl1 Long run. Not sure if other areas also fail the description of this specific trinket functionality.
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Last edited by 木木木丶Reverie; 4 Apr, 2021 @ 6:07pm
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