Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Four Turns Per Year Build and Research Times
 This topic has been pinned, so it's probably important
Dresden  [developer] 19 Oct, 2013 @ 9:04pm
Four Turns Per Year Build and Research Times FAQ
Is this mod compatible with Radious or other mods?

No, this mod will not be compatible with Radious or other mods that affect Research and Buildings. However, it is compatible with Traits, Talents and Toadies and any Battle or Graphics mods.


Can you do a mod with 3/6/12/24/x turns per year?

Yes, you can do almost any turns per year you want. I have uploaded the 2 and 4 turns per year versions. However, if you want to change your own turns per year then follow this simple tutorial: http://www.twcenter.net/forums/showthread.php?622873#post13270783


This mod isn't working with my current campaign.

The turns per year part of this mod is not save game compatible, so you must start a new campaign to get the effect. However, if you want to change your own save game to different turns per year, here is a simple tutorial: http://www.twcenter.net/forums/showthread.php?622873#post13270783


Do you plan on adding recruitment, growth or other parts?

Not to this mod. However, I have a Hardcore version on Steam that affects many aspects of the campaign. Also, if you want multiple options that aren't available in the workshop, please visit this site: http://www.twcenter.net/forums/showthread.php?624360
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Long Johnson 17 Jan, 2021 @ 12:23am 
Hi, Dresden! Quick question, is this version of the mod compatible with your Seasonal Effects mod? I ask this because I saw a version of 4TPY which specifficaly mentions that mod, so I am wondering if I have to choose between having Seasonal Effects or the 4x times research and building duration. Is it possible to have both? Thanks!
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