Garry's Mod

Garry's Mod

Murder
jane atreides 2014 年 1 月 2 日 上午 10:22
Mapping for Murder
Is there a way I can add loot spawns to a map in hammer? I read about the comands, but if I were to make the map, open it in sp, and add the loot, how would I distribute it to the server owner?

Also, can you clarify how loot works? been some argumants about it
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Mechanical Mind  [開發人員] 2014 年 1 月 2 日 下午 4:52 
You can use mu_loot, the server will automatically delete the ones placed by the map and respawn them like normal. It does this by setting the defaults of what loot items spawned to the ones placed by the map. The server spawns a loot item every 12 seconds. If you pickup 5 loot items you get a gun.
jane atreides 2014 年 1 月 2 日 下午 4:58 
引用自 Mechanical Mind
You can use mu_loot, the server will automatically delete the ones placed by the map and respawn them like normal. It does this by setting the defaults of what loot items spawned to the ones placed by the map. The server spawns a loot item every 12 seconds. If you pickup 5 loot items you get a gun.

But how do I create the loot spawns in the first place? I'm on a non-supported map atm, should have clarified
Mechanical Mind  [開發人員] 2014 年 1 月 2 日 下午 5:02 
You can either use the commands
https://github.com/mechanicalmind/murder/raw/master/commands.txt
and give the server owner the .txt file located in data

or you can add mu_loot entities to the map via hammer.
jane atreides 2014 年 1 月 2 日 下午 5:19 
gotcha, appreciate the help - Murder has become our group's favourite mode and we're really thankful for your work on it. Heck, if you want, when I get the map working as intended you can put it on the list of compatible maps.
Youtube/Nictolite 2014 年 7 月 3 日 下午 5:14 
引用自 Mechanical Mind
You can either use the commands
https://github.com/mechanicalmind/murder/raw/master/commands.txt
and give the server owner the .txt file located in data

or you can add mu_loot entities to the map via hammer.

does it require a .fgd file for the mu_loot ?
CXX 2014 年 7 月 13 日 下午 1:21 
I think you just have to add an entity call "mu_loot" and place it :headcrab:
最後修改者:CXX; 2014 年 7 月 13 日 下午 1:22
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