Sid Meier's Civilization V

Sid Meier's Civilization V

SMAN's The World at War - Starting Armies
S-Man  [developer] 11 Feb, 2020 @ 1:26pm
Bug Reports - Suggestions
Please leave any problem reports or suggestions here. Thanks!
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Showing 1-4 of 4 comments
S-Man  [developer] 11 Feb, 2020 @ 1:27pm 
Planned changes for next version:

- Spawn units at higher than level 1 (randomized); allows you to "promote" them a few times at the start of the game
- Check map exposure settings
Last edited by S-Man; 19 May, 2020 @ 12:15pm
AbeisKing 27 Mar, 2020 @ 10:10am 
Could you make having the entire world explored an option that can be turned off? I want to use this mod on my custom map but ai does not settle as they are all trying to go the best spot thats on another continent.
S-Man  [developer] 19 May, 2020 @ 12:15pm 
@abeisking - thanks for letting me know. I can't recall exactly, but don't believe the explored option should be set. I'll take a look at it and get back with you. Sorry for the delay responding.
saintsfan36 4 Jun, 2021 @ 1:12pm 
I was just going to say something about the map being fully exposed when using this mod. I was using several of your WAW and AWAW mods and kept having the entire map shown. I deleted all the mods, then activated each one seperately and found it was this one doing it. Love your mods. Thank you.
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Showing 1-4 of 4 comments
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