Door Kickers

Door Kickers

Chuck versus the Tangos
captaincofresi  [developer] 10 Oct, 2019 @ 10:20am
Tazer for Shield class appears double
[edit: changed the topic to Tazer for Shield class appears double]

The discussion so far...

Originally posted by D.O.T. poRTaFridGe:
one big flaw is that the shield guy has an in game tazer. also perhaps a version where you have to buy said guns?[ /quote]

Originally posted by captaincofresi:
Thanks for your comment, do you mean that giving the Tazer away for free for the Shield guy makes the game unbalanced? I chose to do this, due to the fact there is no other non-lethal one handed weapon the shield guy could use and that is is armor piercing, and the stun guns are not. I mostly designed it with a 'full non lethal' option in mind, that might be why it is unbalanced on that point.

Originally posted by D.O.T. poRTaFridGe:
couldnt you set the original tazer price to zero? im not saying it unbalances it it just triggers my ocd so much.
Last edited by captaincofresi; 18 Oct, 2019 @ 9:57am
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captaincofresi  [developer] 10 Oct, 2019 @ 10:26am 
Originally posted by D.O.T. poRTaFridGe:
im not saying it unbalances it it just triggers my ocd so much.

Can you tell me why this is? And that the problem is then? Since I must admit I haven't played the game that much after the basic testing. And the only thing why the Shield class has the Tazer as a weapon, is that I made one handed versions of all the non-lethal weapons in the mod.
Last edited by captaincofresi; 10 Oct, 2019 @ 10:26am
Portable Fridge 14 Oct, 2019 @ 10:55am 
IM SO SORRY. basically there are 2 one handed tasers in the game, so couldnt you set the originals price to zero and forget about the mods version?
captaincofresi  [developer] 18 Oct, 2019 @ 9:24am 
Hi, I finally get it. My bad, I made an extra Tazer called 'Tazer Sidearm (one hand)' while there already was one availble. This makes it appead double for the Shield class. Fixed this now for this mod. Thanks for reporting this.
Last edited by captaincofresi; 18 Oct, 2019 @ 9:37am
captaincofresi  [developer] 18 Oct, 2019 @ 9:47am 
Well, I thought I now fixed this. But it seems adding a weapon with the same name, does not replace the old one, but adds a second one. I will check with other modders / the developer if it is possible to set the Tazer (one hand) to a cost of 0 without adding one.
Last edited by captaincofresi; 18 Oct, 2019 @ 9:57am
Portable Fridge 18 Oct, 2019 @ 2:42pm 
ok thanks. i had an idea for a cool total conversion mod called doomkickers which would be about managing your squad of marines.because you can pause every projectile would do tons of damage and would be much faster than in normal doom.
captaincofresi  [developer] 22 Oct, 2019 @ 11:19am 
Double tazer hax been fixed now, just uploaded the update. It might take about an hour before you see the update though. Noticed it is mostly not directly updated.
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