Sid Meier's Civilization V

Sid Meier's Civilization V

Prehistoric Era (BNW)
Grdragon86 18 Nov, 2014 @ 5:18am
dinosaur units
instead of barbarian units that target other civs, what if their were dinosaur units that contribute food to a city if taken down. if ignored the giant lizard will pillage worked tiles and even attack cities
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apshai  [developer] 19 Nov, 2014 @ 6:17am 
In trying to stay with accurate timelines, the dinosaurs are not going to be implemented until a much later release, as I move back in time. The current 0.3.0 release is going back to 2.6M BC. The 0.3.1 release will include mammals from those times such as aurochs, giant gorillas, cameledon, and mammoths. I am using "Gathering" technology (for berries, etc.) to provide extra food, and hunting stations (only available where nearby animal resources are located). But I like your idea of possible one-time infusion of food for some mega-barbarian class. Very nice. Thanks! Internally, I'll have a Barbarian super-class "Grdragon86" which provides this functionality :)
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