Total War: SHOGUN 2

Total War: SHOGUN 2

Weierstrass Units for Vanilla [Part 1]
 This topic has been pinned, so it's probably important
RavenBuster  [developer] 4 Oct, 2019 @ 4:00pm
Suggestions
Post your suggestions for changes here.
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Showing 1-15 of 37 comments
Haze22 6 Oct, 2019 @ 12:33am 
Can you make naginata ashigaru look more profesional? Right now they look like militia mixed with ashigaru, which is weird to me. Ashigaru were profesional soldiers with high standarization, so it looks odd.
Also, garrisons could spawn militia units and town guard units, with militia being more numerous to compensate for their low stats.
Bow ninja could get a bit larger squad (they're 45 on large, in my opinion 60 would be better for archers) and whistling arrows
RavenBuster  [developer] 6 Oct, 2019 @ 2:59pm 
-I can try and have look at it but don't expect too much since I'm not realy good at these visual/unit_variant things. Their a bit tricky for user without much experience in these things like me, but I gonna try it.
-Concerning the miltia,townguard,garrison units I can relase a seperate version with a lot more units in it(nearly all current "field" units). The original mod included them but I left them out on purpose.
-All ninja units have a max 60 size on extrem/45 on large in the vanilla shogun so I'm hesitant to enlargen them. They are special units not frontline units that can shoot nearly from all cover unspotted. If you want me to buff bow ninjas I can either give them armour piercing missile attacks (unused unit stat in the file but the melee one is enabled for all ninjas) or simple a stronger projectile aka a daikyu arrow.
Haze22 7 Oct, 2019 @ 2:27am 
Also, Hojo...err...Bomb samurais? are bugged : they are pink and lack a unit card
RavenBuster  [developer] 7 Oct, 2019 @ 8:48am 
Well they should be fixed now along with some other stuff.
Alvaro Garay 22 Oct, 2019 @ 10:00am 
I think best archers should have Ap arrows.
RavenBuster  [developer] 26 Oct, 2019 @ 11:44am 
@The Serpent
AP will probably make them broken/OP. I would have to severly limit their unit size and total recruited cap to balance them out. I might just give them a stronger bow like a daikyu.
Last edited by RavenBuster; 26 Oct, 2019 @ 11:44am
Manogun159 4 May, 2020 @ 10:11pm 
Chosokabe (Yari, Katana, Naginata) Samurai crash the game during battle loading
RavenBuster  [developer] 5 May, 2020 @ 10:25am 
@Manogun159
Noted that and I will try to investigate the problem and solve it when I have time to spare, since currently I'm quite busy.

Edit: Fixed now. I accidentally gave them an experimental new unit class since UI unit stats are tied to the unit class.
Last edited by RavenBuster; 5 May, 2020 @ 2:59pm
Manogun159 5 May, 2020 @ 11:45pm 
Thanks, all work now ^_^
Frootie Tootie 30 Jun, 2020 @ 12:26am 
Give the hittori/tokugawa better versions of the new ninja units?
RavenBuster  [developer] 30 Jun, 2020 @ 11:51am 
As mentioned in the mod description, improved clan units will be added gradually.
Mentolakk 24 Aug, 2020 @ 1:27pm 
Movable cannons would be amazing i love your mod it gives the game whole new experience.
Last edited by Mentolakk; 24 Aug, 2020 @ 1:28pm
RavenBuster  [developer] 24 Aug, 2020 @ 1:38pm 
Search "S2TW Artillery Unit Pack" by The_Yogi in the steam workshop. It's an older mod that adds more siege units like mortars, movable cannons and more but should work nonetheless.
Last edited by RavenBuster; 24 Aug, 2020 @ 1:39pm
Mentolakk 18 Sep, 2020 @ 11:54pm 
thanks for answer
Anime Jones 10 Oct, 2020 @ 1:27am 
Veteran archer units. Maybe a mounted matchlock unit if that's possible. A unit similar to sharpshooters in FOTS, perhaps a unique Otomo unit. Lastly, veteran ninja units.
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