Space Engineers

Space Engineers

Nanobot Drill and Fill System
Kagee 25. dec. 2021 kl. 6:55
Get Drill.PossibleDrillTargets
I would like to check via script wether the drill is done drilling.

In the BuildAndRepairSystem I used:
public List<IMySlimBlock> PossibleTargets() { if (_Entities.Count > 0) { return _Entities[0].GetValue<List<IMySlimBlock>>("BuildAndRepair.PossibleTargets"); } return null; }
How can I adapt this to the DrillSystem?

Thanks in advance!
Sidst redigeret af Kagee; 25. dec. 2021 kl. 6:56