Total War: WARHAMMER II

Total War: WARHAMMER II

Guv's Nakai Buff and Bug Fixes Mod (Updated 2021-08-01)
Guvenoren  [developer] 25 Jul, 2021 @ 10:47am
Details (Updated 2020-05-03)
Details (Updated 2020-05-03):

  • Scripts:
Added a Script that ensures that once AI Nakai's force dies, he respawns at close proximity to another horde's army after exactly 4 Turns granted that the faction still lives.
- THANK YOU ANYNDEL!

Added a Script that gives Nakai a free unique weapon, Sacred Blade of Quetzl, which has below average powerlevel to compensate for a free weapon.
- THANK YOU VANDY!
  • Overall:
Fixes a lot of values that used damaged values instead of undamaged.
Buildings unclude: upkeep reduction, recruitment cost reduction, replenishment bonus buildings for minor hordes for Nakai.
Forum post posted by me:
https://forums.totalwar.com/discussion/252238/nakai-buildings-using-damaged-values#latest

Increased the duration of the all the "temples of the Old Ones" reward rituals to be maximum 5 turns in duration instead of some 5 turns and a few 3 turns.
Reduced income bonus from vassals from 50% to 15% to balance out increased duration and tribute faction effect bonus.
Why: while playing Nakai, my income was so low that I was forced to spam the +50% income rite almost every turn to make sure that I "don't need to think about it".
This income bonus is too important in it's current state and that is of course boring and bad.

Increased loot value from gifting settlements from 0.33 to 0.56.
Roughly a 60% increase. This should increase value from provinces which you fought hard for.

Added AI utilization hint to set "Spawned of Itza" as "USEFUL_ALWAYS".

Fixed "Rite of Allegiance" so it correctly delivers attrition again.

  • Faction Trait:
Added income from tributes +50% as a faction effect.

  • Lord Trait:
Added: "Immune to all Terrain and Sea attrition (lords army)"
Increased recruitment cost reduction for Kroxigors and Sacred Kroxigors from -15% to -20%

  • Technologies:
Added a few new details to some techs.
"Sequence of Healing" Technology now provides -5% upkeep reduction
"Sequence of Greater Restoration" Technology now provides +2 Horde Growth

  • Unique Items:
The Golden Tributes:
Added Ward Save +3% for Kroxigors (lords army)

  • Building Changes:
Nakai Ziggurat (Nakai main horde building):
Kroxigors now recruitable from lvl 2 Ziggurat (main horde) building instead of lvl 3.
Sacred Kroxigors now recruitable from lvl 4 Ziggurat (main horde) building instead of Lvl 3 skink building.
Now gains upkeep reduction earlier which results in -5% extra upkeep reduction at ziggurat lvl 5.

Added Unrestricted casualty replenishment from Nakai's main horde building +2% to max 6%.
To compensate: Reduced casualty replenishment bonus from the "monuments" building chain from 2%/4%/6% to 2%/3%/4%

lvl 1:
Unrestricted casualty replenishment rate: +2%

lvl 2:
Adds Kroxigors for Recruitment
-5% upkeep reduction (new)
Unrestricted casualty replenishment rate: +3%

lvl 3:
-10% upkeep reduction (previously -5%)
Unrestricted casualty replenishment rate: +4%

lvl 4:
Adds Sacred Kroxigors for Recruitment
-15% upkeep reduction (previously -10%)
Unrestricted casualty replenishment rate: +5%

lvl 5:
-20% upkeep reduction (previously -15%)
Unrestricted casualty replenishment rate: +6%


Minor horde buildings:
Increased Horde growth from minor horde buildings from 2/4/6 to 4/6/8
Motive: This is because the minor hordes are practically useless and already very overpriced.

Adds recruitments for certain buildings:

Main Minor Horde building:
lvl 1:
+2 horde recruitment slots
Unlocks recruitment: Skink cohort, Skink cohort (javelins)
+3 Horde growth

lvl 2:
-5% upkeep reduction (lords army)
+2 horde recruitment slots
+5 Horde growth

lvl 3:
-10% upkeep reduction (previously -5% because it was using wrong values).
+3 horde recruitment slots
+7 Horde growth


Minor military buildings:
lvl 1 - 3 Saurus/Skink minor horde building:
Unlocks recruitment: Saurus Warriors, Saurus Spears

lvl 1 - 3 Cold Ones minor horde building:
Unlocks recruitment: Feral Cold Ones

lvl 1 - 3 Dino Monsters minor horde building:
Unlocks recruitment: Feral Stagadon

Sacred Arena and Training Hall (replenishment for minor horde building):

lvl 2:
Trippled replenishment bonus
Why: This building was likely the ♥♥♥♥♥♥♥♥♥ buidling in existance.
You don't pay a grand total of roughly 8000 gold for +4% replenishment and +2 horde growth.