RimWorld

RimWorld

Vanilla Hair Expanded
Balthoraz 25 Feb, 2020 @ 11:39am
Mod conflicting with another mod and causes hair fail to load.
Well, this problem comes when I enable your mod only, if not there are no problem. Seems it conflicts with Rimcraft hairs but don't know why. This is the log:

The following HairDefs have misconfigured texPaths or missing textures: WoWHair_DW_F_3 (from [Ry]Rimcraft), WoWHair_DW_F_4 (from [Ry]Rimcraft), WoWHair_DW_F_5 (from [Ry]Rimcraft)
Verse.Log:Error(String, Boolean)
VanillaHairExpanded.StaticConstructorClass:ResolveErroredHairDefs()
VanillaHairExpanded.StaticConstructorClass:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:DMD<DMD<CallAll_Patch1>?1025675776::CallAll_Patch1>()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:DMD<DMD<Update_Patch1>?-1856088192::Update_Patch1>(Root)
Verse.Root_Entry:Update()


It says the texPath is incorrect but it isn't, if I disable your mod, the game works fine.