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Edit: I have the Core Mod installed and active, it seems to work fine when I disable this one so far.
I've tested it in Skirmish mode 10 times and it seemed to load and work just fine.
I'll think of something. Otherwise I'll try to find a way to remove PtD from spawning in the first few months.
I'll look into when I'm not too busy.
* In rescue captured soldier (is that modded by this?) I could not unlock the prison door with the rookie, only another soldier for some reason. Also I could call evac manually, but when prison door unlocked, evac was moved to another location and I could not call it again ("on cooldown").
* In protect data tap, not sure if intended, but even after data tap is protected for the full timer, advent continued trying to destroy it (may be by design)
* Another mission to hack a chest, the green star indicators only appeared for some soldiers, not others, so only some could hack the chest
AI does their actions and then the moment that the last advent/ork(aka lost) have moved it crashes for me.
One thing worth noting is that on this mission, I had both lost(orks) and Dark Eldar invasion sitreps triggered.
I keep getting a redscreen crash during a protect the device mission, The time ticks down for the initial wave and two advent pods drop down and then hangs for a few seconds [imgur.com] before crashing right before the enemy turn.
The crash log [paste.ee] outputs : Warning: Redscreen: X2SitRepTemplateManager::FindSitRepTemplate(): Unable to find a template with DataName: CounterOps which appears to be an extra Sitrep located in the XcomGameData.ini
I'm using AML and the only conflict it sees is from something unrelated (X2Action_MoveClimb), I'm a couple hours into this campaign but I think this is the first PTD mission. I've tried some rudimentary trouble shooting : verifying game through steam, deleting and reinstalling this mod and even trying to comment out the extra sit-rep through the launcher .ini edits and I have had no luck so far. I should mention when I tried these things out, I was loading the same save one turn before the crash.
...I have a lot of mods (303)[pastebin.com] and I couldn't ask someone to dig through them to help look for conflicts but if you have any advice where to start or how I can try to fix it, I would greatly appreciate it.
Thank you for all the effort you put into these mods,
Hendy
Just started the final mission, the lag was noticeable immediately, so I checked the log to see what was going on.
Warning: Redscreen: X2SitRepTemplateManager::FindSitRepTemplate(): Unable to find a template with DataName: CounterOps
825 occurrences between the mission loading and 3 movement actions. Seems the game really wants that template, lol. I haven't made any mod changes and this is the first time I have seen this error. Seems odd that since it is the last mission, but I guess it is all part of mod voodoo magic. (edit: the last mission is defined as "ProtectDevice" so it does make sense the game is calling for this)
I am going to keep looking into what seems to be causing this. It hasn't crashed the game for me yet, but the lag it's causing makes it unplayable.