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Thanks for suggesting this. I've edited the OP - it's right near the top, where the colonist info used to be. (I removed the colonist section, since their upkeep is going away in tomorrow's patch anyway...)
1. There are system with large trade deposits (ice belts).
2. You need to manually create a trade route to your capital.
3. Even without upgrade, outposts can have 1 module, and you can improve trade by 50% with 1 such module, or create a starbase there and further improve trade from that sytem.
4.1. There is no trade protection range from starbases, but you can build defenses on outposts (2 at game start) to supress pirate activity.
4.2. You can design a harmless cheap defense platform and build them along a trade route to greatly reduce piracy. Or upgraded platforms, if you have the alloys.
4.3. Later, with ascension/megastructure you can increase the number of defense platforms in outposts for further pirate protection.