ARK: Survival Evolved

ARK: Survival Evolved

Tek Plus (T+) (DISCONTINUED)
 This topic has been pinned, so it's probably important
Zarum  [developer] 21 Oct, 2019 @ 8:03pm
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PaceF1sTo 22 Oct, 2019 @ 6:49am 
I don't speak English, I used Google, sorry if something went wrong =)
I am very grateful for the cracking mod, because Teck should be the most technologically advanced suit, and you really improved it, and do not take it for rudeness, but it would be wonderful if you made armor not immune to radiation and the environment, I will be very grateful for this Thanks again for the great tech armor mod
khalil 22 Oct, 2019 @ 7:16am 
question

UNLIMTED DURA?
Nex07 22 Oct, 2019 @ 7:23am 
SYMBIONT MOD

This mod adds new:
1 creation udner the name ,,symbionte",which can take control over other creatures only when it is wild, and when tame and climb on it you turn into somethinglike a guy from the movie ,,VENOM" dealing five times more damage than the player with his fist.
2 ,, stun grenade" which puts the symbiote to sleep after hits so than you can give it meat and tame it
Nex07 22 Oct, 2019 @ 7:32am 
pls
Zarum  [developer] 22 Oct, 2019 @ 8:45am 
While that sounds cool, I kinda meant suggestions for THIS mod. I am still learning the dev kit as this is my second mod, but that would require a lot of programming that I don’t know how to do yet, custom animation, custom game mechanics, custom modeling, custom attachment sockets on every creature, and even then, I don’t know my way around creature-making so.... idk if it’d even be possible. I’m sorry.
Zarum  [developer] 22 Oct, 2019 @ 8:46am 
@PaceF1sTo

Rad protection is a great idea. I’ll see what I can do. And what did you mean by the environment?
Zarum  [developer] 22 Oct, 2019 @ 8:58am 
@Khilill

Does that mean you want me to add unlimited durability to my items? If so, I thank you for your request, but feel like it would make the armor even more OP than it already is. Does this make any sense?
PaceF1sTo 22 Oct, 2019 @ 9:53am 
I do not remember. Does the protective capsule give - Protection against the fungus at Abberation, + as I said Tech armor is the highest evolution chain in the Arch at the moment, you can add to everything else a review like Scuba
so that you can feel comfortable under water
PaceF1sTo 22 Oct, 2019 @ 9:55am 
+ I’ve been dreaming of one idea for a long time, there’s already a similar one, but it’s very poorly implemented, didn’t it seem strange to you that with Tech armor you get the main resources with the same Pickaxe, Ax, I think it would be nice to have some kind of advanced weapon based only on production (Ray) or something like that
PaceF1sTo 22 Oct, 2019 @ 9:56am 
I understand that I am throwing a lot of work on you, please forgive me for this =)
and once again I'm sorry for my English
PaceF1sTo 22 Oct, 2019 @ 10:03am 
if there is a desire, I can throw a couple of mods that will more or less help you with ideas on Tech armor, if you want, or help find friends of interest =)
Zarum  [developer] 22 Oct, 2019 @ 11:40am 
I think I understand. Spore protection and stuff.

As for better harvesting tools, I have already made some in another mod I made called “TEK WEAPONS PLUS”
Zarum  [developer] 22 Oct, 2019 @ 11:41am 
If you have any more ideas, please let me know.
PaceF1sTo 22 Oct, 2019 @ 12:39pm 
Please check out the Stark Industries mod with a weapon called STARK MINER LASER, this weapon allows you to collect resources with a shot, I subscribed to your Tech weapon mod, and there I also found a lot of useful things for myself, but I meant creating a versatile weapon capable of ( to draw resources from the Stone of the Iron Tree, etc.) I think you yourself would like not to poke a pickaxe, but to stretch the necessary at a distance
PaceF1sTo 22 Oct, 2019 @ 12:45pm 
about ideas, there is a buff
increase the characteristics of buildings, because with the Exoskeleton, I think it is logical that Kraft is faster ...
+ you can add a buff on the quick replenishment of hp
For example, you were bitten by Giga, you have 1-5% hp left; the cast gives a buff restoring full hp, but for balance, after 10 seconds it drops HP by 1%, this would give the player some definite chance to survive and time to think, run away or fight,
+ I would like to see in the armor, the Armor and not the rag, which is affected in the same way as the armor fabric by the effect of bleeding (which in my opinion is also logical) because this is a technologically advanced suit
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