DayZ
Dingo_Truck
Prison Mike 21 Nov, 2021 @ 11:37am
No parts spawning
Hey for some reason there are no parts spaning at all. The dingo itsel does spawn.
<type name="Dingo">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>1800</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="DingoDoors_Driver">
<nominal>30</nominal>
<lifetime>2700</lifetime>
<restock>0</restock>
<min>20</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehiclesparts"/>
<tag name="floor"/>
<usage name="Industrial"/>
</type>
<type name="DingoDoors_CoDriver">
<nominal>30</nominal>
<lifetime>2700</lifetime>
<restock>0</restock>
<min>20</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehiclesparts"/>
<tag name="floor"/>
<usage name="Industrial"/>
</type>
<type name="DingoDoors_Cargo1">
<nominal>30</nominal>
<lifetime>2700</lifetime>
<restock>0</restock>
<min>20</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehiclesparts"/>
<tag name="floor"/>
<usage name="Industrial"/>
</type>
<type name="DingoDoors_Cargo2">
<nominal>30</nominal>
<lifetime>2700</lifetime>
<restock>0</restock>
<min>20</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehiclesparts"/>
<tag name="floor"/>
<usage name="Industrial"/>
</type>
<type name="DingoHood">
<nominal>30</nominal>
<lifetime>2700</lifetime>
<restock>0</restock>
<min>20</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehiclesparts"/>
<tag name="floor"/>
<usage name="Industrial"/>
</type>
<type name="DingoTrunk">
<nominal>30</nominal>
<lifetime>2700</lifetime>
<restock>0</restock>
<min>20</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehiclesparts"/>
<tag name="floor"/>
<usage name="Industrial"/>
</type>
<type name="DingoWheel">
<nominal>40</nominal>
<lifetime>2700</lifetime>
<restock>0</restock>
<min>30</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehiclesparts"/>
<tag name="floor"/>
<usage name="Industrial"/>
</type>
<type name="DingoWheel_Ruined">
<lifetime>1800</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>


This should be fine?