DayZ
Portable9vBatteryCharger
HairTwoK 18 Aug, 2021 @ 12:15pm
Types (Based of trader config)
<type name="PowerBattery"> <nominal>15</nominal> <lifetime>7200</lifetime> <restock>0</restock> <min>10</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="tools"/> <usage name="Farm" /> <usage name="Town" /> <usage name="Village" /> </type> <type name="Battery_Charger"> <nominal>5</nominal> <lifetime>7200</lifetime> <restock>0</restock> <min>2</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="tools"/> <usage name="Farm" /> <usage name="Town" /> <usage name="Village" /> </type> <type name="PowerBattery2"> <nominal>15</nominal> <lifetime>7200</lifetime> <restock>0</restock> <min>10</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="tools"/> <usage name="Farm" /> <usage name="Town" /> <usage name="Village" /> </type> <type name="BatteryReCharger"> <nominal>5</nominal> <lifetime>7200</lifetime> <restock>0</restock> <min>2</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="tools"/> <usage name="Farm" /> <usage name="Town" /> <usage name="Village" /> </type> <type name="ReCharger2"> <nominal>5</nominal> <lifetime>7200</lifetime> <restock>0</restock> <min>2</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="tools"/> <usage name="Farm" /> <usage name="Town" /> <usage name="Village" /> </type>
Last edited by HairTwoK; 18 Aug, 2021 @ 12:16pm
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Showing 1-1 of 1 comments
LepriKaan 8 Dec, 2022 @ 6:53am 
Types for Expansion, this will make them spawn around the map like normal.

<type name="PowerBattery">
<nominal>30</nominal>
<lifetime>604800</lifetime>
<restock>360</restock>
<min>20</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Industrial"/>
</type>
<type name="Battery_Charger">
<nominal>30</nominal>
<lifetime>604800</lifetime>
<restock>360</restock>
<min>20</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Industrial"/>
</type>
<type name="PowerBattery2">
<nominal>30</nominal>
<lifetime>604800</lifetime>
<restock>360</restock>
<min>20</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Industrial"/>
</type>
<type name="BatteryReCharger">
<nominal>30</nominal>
<lifetime>604800</lifetime>
<restock>360</restock>
<min>20</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Industrial"/>
</type>
<type name="ReCharger2">
<nominal>30</nominal>
<lifetime>604800</lifetime>
<restock>360</restock>
<min>20</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Industrial"/>
</type>
Last edited by LepriKaan; 8 Dec, 2022 @ 6:56am
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