DayZ
Portable9vBatteryCharger
HairTwoK 14 Aug, 2021 @ 11:26am
Chargers Not Spawning
Hi,

I've crafted together a types.xml (not in the mod folder of current version) based on class names from the Trader config discussion.

The PowerBattery and PowerBattery2 are spawning fine, however the Battery_Charger, BatteryReCharger, and ReCharger2 do not spawn.

We don't use trader on our server but the items can be spawned in manually and work, they just don't spawn as part of central economy for some reason.

Any suggestions?

Thanks

Example Types:
<type name="PowerBattery">
<nominal>15</nominal>
<lifetime>7200</lifetime>
<restock>300</restock>
<min>10</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Farm" />
<usage name="Town" />
<usage name="Village" />
</type>
<type name="Battery_Charger">
<nominal>5</nominal>
<lifetime>7200</lifetime>
<restock>300</restock>
<min>2</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Farm" />
<usage name="Town" />
<usage name="Village" />
</type>
<type name="PowerBattery2">
<nominal>15</nominal>
<lifetime>7200</lifetime>
<restock>300</restock>
<min>10</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Farm" />
<usage name="Town" />
<usage name="Village" />
</type>
<type name="BatteryReCharger">
<nominal>5</nominal>
<lifetime>7200</lifetime>
<restock>300</restock>
<min>2</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Farm" />
<usage name="Town" />
<usage name="Village" />
</type>
<type name="ReCharger2">
<nominal>5</nominal>
<lifetime>7200</lifetime>
<restock>300</restock>
<min>2</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Farm" />
<usage name="Town" />
<usage name="Village" />
</type>
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Showing 1-1 of 1 comments
LepriKaan 8 Dec, 2022 @ 6:59am 
New posted config makes it spawn as normal, For Expansion.
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