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I've resolved your report along with other mentioned imperfections by other users. You should now be able to progress as intended without having to resort to other solutions, such as noclipping through the gate.
Thanks!
[Lambda] gamemodes/lambda/gamemode/sh_player_extend.lua:156: attempt to index local 'e' (a nil value)
1. Give - gamemodes/lambda/gamemode/sh_player_extend.lua:156
2. Call - gamemodes/lambda/gamemode/sh_lambda_player.lua:402
3. unknown - gamemodes/lambda/gamemode/sh_lambda_player.lua:557
4. Spawn - [C]:-1
5. PostRoundSetup - gamemodes/lambda/gamemode/sh_roundsystem.lua:609
6. func - gamemodes/lambda/gamemode/sh_roundsystem.lua:585
7. v - gamemodes/lambda/gamemode/sh_utils.lua:466
8. unknown - lua/includes/modules/hook.lua:84
Don't know what all this error does other then the death ragdoll for the player is literally nothing.
thanks a lot for the report. I'll push out an update soon that should cover these flaws as well as correct the imperfections mentioned in the previous posts.
There's no direct cosmonaut gamemode that can be selected through the Garry's Mod main menu; instead, you can select the Lambda gamemode, pick a map and change the 'gametype' parameter to 'cosmonaut'. Ala:
https://i.imgur.com/pgTQKdM.png
I hope this helps.
Cheers!