Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
At this position u get bugged which results in your character jumping for no reason
you can see outside of the map
the bots don't work either, use nav_generate on the console
https://i.imgur.com/2lonvrE.jpg - I can see the end of the skybox (aka end of the mountains). Even though there's water down there, it doesn't look at first glance
Without clipping: https://i.imgur.com/cKk3rAq.jpg -- With clipping: https://i.imgur.com/iPT19Tp.jpg
Same problem with Canals. Add some visual stuff to block the player, invisible walls are just not enough.
Without clipping: https://i.imgur.com/Sa2mxMr.jpg -- With clipping: https://i.imgur.com/9jDO4HJ.jpg
Same problem as the one above. Add some visual stuff to match the invisible wall block.
https://i.imgur.com/nyMr8Wc.jpg -- Small one, but please, clip the first step!
https://i.imgur.com/PGSlYcP.jpg -- I would recommend to disable the grass's shadows.
https://i.imgur.com/d42OI6s.jpg -- A clipping here would really help, since this barrel blocks off your movement if you're running.
https://i.imgur.com/znf1Br4.jpg -- Same thing as above here.
Without clipping: https://i.imgur.com/caR3jzu.jpg -- With clipping: https://i.imgur.com/ggLUMlC.jpg
Make these walls higher! Since we can "bounce" on this invisible wall, like on this spot: https://i.imgur.com/PGSlYcP.jpg
https://i.imgur.com/G4jqcZo.jpg -- Poor statue...
https://i.imgur.com/beTVMni.jpg -- A lot of walls that we can't see with textures.
And, of course, the optimization.