RimWorld

RimWorld

Prison Labor
CdoubleOK 8 Apr, 2020 @ 10:20pm
[Bug] Prisoners unable to be motivated.
Pawns unable to motivate prisoners in any way. If i use Dev tool to increase motivation manually they go back to work as normal, but still unable to be motivated directly or indirectly.

Heres info from console, if more is needed please let me know.

PrisonLabor Warning: InspirationTracker.GetInsipirationValue() didn't find map or pawn. Maybe it was called before calculating values.
Verse.Log:Message(String, Boolean)
PrisonLabor.Core.Trackers.InspirationTracker:GetInsiprationValue(Pawn, Boolean)
PrisonLabor.Core.Needs.Need_Motivation:GetChangePoints()
PrisonLabor.Core.Needs.Need_Motivation:NeedInterval()
RimWorld.Pawn_NeedsTracker:DMD<DMD<NeedsTrackerTick_Patch1>?466271744::NeedsTrackerTick_Patch1>(Pawn_NeedsTracker)
Verse.Pawn:DMD<DMD<Tick_Patch1>?-1732549120::Tick_Patch1>(Pawn)
Verse.TickList:Tick()
Verse.TickManager:DMD<DMD<DoSingleTick_Patch1>?67235♥♥♥♥::DoSingleTick_Patch1>(TickManager)
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:DMD<DMD<Update_Patch1>?-565326720::Update_Patch1>(Root_Play)
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Showing 1-7 of 7 comments
Gimmi 10 Apr, 2020 @ 3:05pm 
Same here!
Minitialize 11 Apr, 2020 @ 6:21am 
Same as well. Not only that, but I don't see the option in the bills to restrict the usage of workbenches to prisoners only anymore.

actually, it might just be me
Last edited by Minitialize; 11 Apr, 2020 @ 6:25am
RutraNickers 12 Apr, 2020 @ 2:56pm 
I didn't check the log, but I have the same error
Kamorzy 12 Apr, 2020 @ 5:17pm 
Same, even when the motivation mechanics are turned off in the mod options. Using dev mode to force it to increase works as well.
CdoubleOK 13 Apr, 2020 @ 12:46am 
GOOD NEWS

Apr 12 patch fixed motivation bug. Havnt seen any issues yet, i think were back in action.

Thanks alot for your work.
Hazzer  [developer] 13 Apr, 2020 @ 3:02am 
Bug was related with recent rimworld update, should be good now :)
Gimmi 13 Apr, 2020 @ 4:29am 
Thank you so much, I'll try it soon :)
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Showing 1-7 of 7 comments
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