Slay the Spire

Slay the Spire

Spire is Magic
KAKA926  [developer] 15 Nov, 2019 @ 1:13am
Bugs
大家如果有什么Bug可以再这里反馈,我们会尽可能的修复,非常感谢大家的支持。

If you have any bugs that can be fed back here, we will try our best to fix them. Thank you very much for your support.
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Showing 1-15 of 23 comments
超高校级瓜 16 Nov, 2019 @ 10:21pm 
魔理沙MOD的原因?进游戏是两个魔理沙人物,没有小马。
catpack 18 Nov, 2019 @ 10:02pm 
getting a conflict error with the "Marisa" mod if I have it installed it crashes my game, if its not installed there is a common event that crashes the game with the error "character not found Marisa"
KAKA926  [developer] 19 Nov, 2019 @ 1:24am 
@超高校级瓜
关于魔理沙mod:对于mod之间的冲突我只能说十分抱歉,我尽可能的解决了与魔理沙mod之间的问题,目前已经可以和魔理沙mod同时运行,但是此mod如果在加载顺序在魔理沙mod之前的话会引发游戏崩溃,造成的不便请见谅。
对于杀戮尖塔的各种mod,我建议每次只开一个,因为mod之间的冲突不仅常见而且不易解决,我只能尽量处理。

About Marisa mod: I can only say I'm very sorry for the conflict between mods. I have solved the problem with magic sand mod as much as possible. At present, it can run at the same time with magic sand mod. However, if the loading order of this mod is before magic sand mod, the game will collapse. Please forgive me for the inconvenience.
For all kinds of mods of Slay the Spire, I suggest to open only one at a time, because the conflicts between mods are not only common but also difficult to solve, so I can only deal with them as much as possible.
KAKA926  [developer] 19 Nov, 2019 @ 1:27am 
@catpack
Can you tell me what happened? I can't repeat this mistake.
Luv_Cocoa 19 Nov, 2019 @ 6:16am 
“欢笑”和“Pinkie的毒誓”造成的伤害不应该判定为攻击伤害,尤其是在打钉刺机的时候如果触发了毒誓……
catpack 19 Nov, 2019 @ 5:01pm 
Originally posted by KAKA926:
@catpack
Can you tell me what happened? I can't repeat this mistake.
I have done some trouble shooting myself and if I load the Marisa mod first it loads but I get a duplication of the Marisa character on my select screen and I don't get the SiM character. I don't know if it matters but I am running the 07-17-2019 version of StS. As for the event crash can't say whats going on but my background scrip says missing character Marisa.
catpack 19 Nov, 2019 @ 5:27pm 
"00:59:35.102 INFO replayTheSpire.ReplayTheSpireMod> ReplayTheSpireMod | Initializing Relics for Marisa...
Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.NoSuchFieldError: MARISA_COLOR"

is the error if I load Marisa second.

"at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Caused by: java.lang.ClassNotFoundException: ThMod.characters.Marisa"


this is the error for the event. For me to play SiM the Marisa mod is not installed.
Last edited by catpack; 19 Nov, 2019 @ 5:29pm
KAKA926  [developer] 26 Nov, 2019 @ 4:24am 
@catpack I still can`t repeat this mistake,but I resolve the conflict with Marisa mod.Maybe this time your problem will be solved.
catpack 26 Nov, 2019 @ 4:28pm 
@KAKA926 I would first like to say thank you for making a very good mod, I think all though problems have been fix. Sorry to say a new one popped up, the card "harmony blast" crashes my game and I can't see the crash report, so I can't give any details as to why it happens.
Stripes 26 Nov, 2019 @ 7:15pm 
I can confirm that the 'Harmony Blast' does crash the game. It has happened twice for me now cause I wanted to make sure. First time I had 4 Elements (two of the same) in hand and the second time I only had 1. If I get the chance I will test to see if this happens when there are no Elements in hand.

Edit: Yea it crashes when you have no Elements too, hope that helps bug fixing.
Last edited by Stripes; 26 Nov, 2019 @ 7:38pm
KAKA926  [developer] 26 Nov, 2019 @ 7:50pm 
@catpack @Spike of the Bastion Alright , thank you very much. fix it.
galagaalpha 29 Dec, 2019 @ 8:25pm 
taste the rainbow can cause a unplayable game state while having the velvet choker as it forces you to play a card to add a card of that color to your hand. If taste the Rainbow was your 6th card played you can't play one of the select cards and taste the rainbow therefore can't resolve
KAKA926  [developer] 16 Jan, 2020 @ 4:40am 
@galagaalpha alright,the bug has been fixed
snoddas 22 Jan, 2020 @ 4:24am 
Thunder Cloud only hits first enemy position. Might be limited to the upgraded version, never tried the unupgraded version. Also, consider rebalancing it if it was supposed to work as described. Straight 8/12 HP loss to all enemies is seriously powerful for 1 energy on a common.

All-out Kick doesn't seem to scale with Strength.

Edit:
Overwhelming seem to not be calculated as damage but as loss of life. Noticable on act 2, the birds take full damage rather than it being reduced to 50%.

One I can't really explain: On a fight with the knight and priest in act 2, Pinkie Promise started triggering twice per attack. Not sure how, didn't have any doublers of any sort active.

Nice mod idea, some really cool card interactions that are not obvious when you start off. For example, I would be really interested in trying to play a apple-focused deck. But with so many cards simply not working like they should... Not right now.
Last edited by snoddas; 22 Jan, 2020 @ 4:46am
torrentails 22 Jan, 2020 @ 9:58am 
Farm Expert doesn't remove some unplayable cards, specifically the two Void status cards created after playing Rush to the Sky (both created, along with Sisterhood from the CMC card).
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