Pavlov VR

Pavlov VR

TTT Terminal MW2
IQ's Thigh Pics 23 Aug, 2021 @ 7:42pm
Fixes needed and suggestions requested
Firstly I want it to be known I will edit this post as I find more and want to share more of my opinions

Fixes/Bugs
-Windows cant be broken unless using frags (This applies to every window)
-You cant climb ladders/through or over any spots you previously could
(Examples are, windows in main hallway outside bookshop, Windows outside gift shop,ladder in back of plane ladder in main lobby with elevators, burger town counter, Stack of luggage leading to the 50 CAL same with ladder leading to 50 CAL aswell, the little half wall at bottom of the escalators, couches, counter in bookshop, Check in counter across from Gift shop)
-Weapons seem to have a delayed spawn (might just be the game mode I was running it in)
-Police lights should be removed (Cool but caused my PC to drop frames a bit idk why plus makes harder to see people hiding behind while people hiding behind can see people easily)
-The current "TTT Terminal MW2" is just like the regular Terminal MW2 as in you have to pick "TTT" with all the other normal modes instead of being force locked at "Custom" (The map cannot be ran in a public server and can only be used in a offline mode such as DM or one of the others, basically means unplayable)
-Vector can spawn in any normal spawn and has detective attachments added to it when picked up, kinda just gives someone free attachments to swap to any gun


Suggestions
-Remove detective room/ The D room is a good idea but given the nature of a TTT match the D is already given the buy menu, the D room can easily be abused and used for grief, plus the room is replaces takes away a small bit of the map that has (for me personally) seen so much action and too worthy to be removed and replaced, the detective has a gadget known as the medkit and should not have access to grabbable extra body armor and helmet, The D should not have handcuffs because they can easily troll with them and just remove weapons of the round and grief others, the taser can also be easily used for trolling, the Vector is also a gadget buy menu weapon and should stay like that, it shouldn't be a pick up weapons as if, plus as said before with the attachments, It should only stay as a gadget buy weapon so it has a form of moderation so it isn't abused or creates imbalance as the barrette once did PRE reload patch

This is an edit also adding to suggestions to remove AK-47 from weapon spawns, I have always felt that TTT maps that include the AK-47 usually have a imbalance with it,I feel the old weapons that spawns and the new ones are really good but I feel the AK-47 is not one of those and should remain out of the map due to its high performance in-game especially against non armored targets with 1 shot head shot capability

I cannot not say much about T rooms for I couldnt find them in the short time I was on the map but as of this current moment I couldnt play as a traitor to find the rooms and see how they were because the map is currently unplayable with multiple people, if anyone wishes to argue with my discussion about suggestion I made then I will be happy to argue as children using petty insults in the comments
Last edited by IQ's Thigh Pics; 23 Aug, 2021 @ 7:47pm
< >
Showing 1-4 of 4 comments
Pacif1st  [developer] 23 Aug, 2021 @ 11:50pm 
Thanks for all these notes!! I really appreciate your input!
I definitely noticed a few bugs today that were not present during my extensive testing the last few months. I mainly noticed the door triggers and ladders not working, so it doesn't surprise me that there's even more issues..

I'll be working on things this week, hopefully I can get most of this fixed up asap!

A few notes:
-The gun spawns are set to 2 minutes, so there are no guns for the first 2 minutes of the game.
-The reason the Detective Vector gun spawns with attachments randomly is because the gift shop has attachments for everyone to grab, so I figured why not spawn a gun with attachments too.
-The Detective room is accessible by all players (once I get the door scripts working again), not just the Detective, which I felt gives an extra bit of variance to games, like "Hey what are you doing in there!? You're not the detective!" It's more of a suggestion than a locked-out room.
Pacif1st  [developer] 24 Aug, 2021 @ 3:02pm 
Pushed an update that fixes most of the issues! It was a migration issue on my part, stupid mistake, but solved now! Thanks again!
IQ's Thigh Pics 26 Aug, 2021 @ 2:46pm 
Originally posted by Pacif1st:
Thanks for all these notes!! I really appreciate your input!
I definitely noticed a few bugs today that were not present during my extensive testing the last few months. I mainly noticed the door triggers and ladders not working, so it doesn't surprise me that there's even more issues..

I'll be working on things this week, hopefully I can get most of this fixed up asap!

A few notes:
-The gun spawns are set to 2 minutes, so there are no guns for the first 2 minutes of the game.
-The reason the Detective Vector gun spawns with attachments randomly is because the gift shop has attachments for everyone to grab, so I figured why not spawn a gun with attachments too.
-The Detective room is accessible by all players (once I get the door scripts working again), not just the Detective, which I felt gives an extra bit of variance to games, like "Hey what are you doing in there!? You're not the detective!" It's more of a suggestion than a locked-out room.

Will the game mode ever been changed or will it stay the same as it is now, because it used to be forced locked to "Custom" but now you have to manually select TTT aka making it the new TTT game mode which in a way defeats the purpose of having a separate workshop map for "TTT'' alone
Last edited by IQ's Thigh Pics; 26 Aug, 2021 @ 2:47pm
Pacif1st  [developer] 26 Aug, 2021 @ 11:02pm 
This is a limitation of the current modkit on pavlov, hopefully in the future this will be fixed but for now you need to select the TTT game mode.
< >
Showing 1-4 of 4 comments
Per page: 1530 50