Don't Starve Together

Don't Starve Together

Seafaring: Cannon, Turbine Engine, Floodlight, Boat Torches
Parisot 14 Nov, 2019 @ 1:49pm
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0:05:35]: [string "../mods/workshop-1910111177/scripts/prefabs..."]:72: bad argument #1 to 'insert' (table expected, got nil)
LUA ERROR stack traceback:
=[C]:-1 in (field) insert (C) <-1--1>
../mods/workshop-1910111177/scripts/prefabs/gt_steam_engine.lua:72 in (local) fn (Lua) <63-74>
inst = 125556 - gt_steam_engine (valid:true)
x = -309
y = 0
z = 444.5
boat = 125539 - boat_small (valid:true)
leak = 125595 - boat_leak (valid:true)
scripts/entityscript.lua:1040 in () ? (Lua) <1027-1054>
self (valid:true) =
GUID = 125556
Transform = Transform (24E29018)
inlimbo = false
thermometer = 125557 - gt_steam_engine_thermometer (valid:true)
actionreplica = table: 070A8B10
event_listening = table: 0E1D2720
actioncomponents = table: 070A3728
lower_components_shadow = table: 070A3660
entity = Entity (47927408)
AnimState = AnimState (24E28F78)
children = table: 0E1DD580
Light = Light (24E28FB8)
name = Turbine Engine
OnSave = function - ../mods/workshop-1910111177/scripts/prefabs/gt_steam_engine.lua:46
Network = Network (24E291B8)
Physics = Physics (10656FC8)
prefab = gt_steam_engine
OnLoad = function - ../mods/workshop-1910111177/scripts/prefabs/gt_steam_engine.lua:50
SoundEmitter = SoundEmitter (24E29038)
mode = 1
pendingtasks = table: 0E1DC270
updatecomponents = table: 0E1D89B8
spawntime = 89.400004662573
event_listeners = table: 0E1D5DA8
replica = table: 070A3688
modactioncomponents = table: 0E1D8008
components = table: 070A36B0
persists = true
event = onremove
data = nil
listeners = table: 0E1D9390
tocall = table: 05C00D60
i = 2
fn = function - ../mods/workshop-1910111177/scripts/prefabs/gt_steam_engine.lua:63
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
scripts/entityscript.lua:1348 in (method) Remove (Lua) <1341-1392>
self (valid:true) =
GUID = 125556
Transform = Transform (24E29018)
inlimbo = false
thermometer = 125557 - gt_steam_engine_thermometer (valid:true)
actionreplica = table: 070A8B10
event_listening = table: 0E1D2720
actioncomponents = table: 070A3728
lower_components_shadow = table: 070A3660
entity = Entity (47927408)
AnimState = AnimState (24E28F78)
children = table: 0E1DD580
Light = Light (24E28FB8)
name = Turbine Engine
OnSave = function - ../mods/workshop-1910111177/scripts/prefabs/gt_steam_engine.lua:46
Network = Network (24E291B8)
Physics = Physics (10656FC8)
prefab = gt_steam_engine
OnLoad = function - ../mods/workshop-1910111177/scripts/prefabs/gt_steam_engine.lua:50
SoundEmitter = SoundEmitter (24E29038)
mode = 1
pendingtasks = table: 0E1DC270
updatecomponents = table: 0E1D89B8
spawntime = 89.400004662573
event_listeners = table: 0E1D5DA8
replica = table: 070A3688
modactioncomponents = table: 0E1D8008
components = table: 070A36B0
persists = true
../mods/workshop-1910111177/scripts/prefabs/gt_steam_engine.lua:209 in (field) onfinish (Lua) <201-210>
inst = 125556 - gt_steam_engine (valid:true)
fx = 125594 - collapse_small (valid:true)
scripts/components/workable.lua:132 in (method) WorkedBy (Lua) <112-140>
self =
onwork = function - ../mods/workshop-1910111177/scripts/prefabs/gt_steam_engine.lua:187
lastworktime = 106.50000555441
inst = 125556 - gt_steam_engine (valid:true)
savestate = false
_ = table: 0E1D2A40
onfinish = function - ../mods/workshop-1910111177/scripts/prefabs/gt_steam_engine.lua:201
worker = 125579 - des_cb_ground_red (valid:true)
numworks = 10
isplant = false
pos = nil
scripts/components/explosive.lua:40 in (method) OnBurnt (Lua) <14-77>
self =
lightonexplode = true
buildingdamage = 10
inst = 125579 - des_cb_ground_red (valid:true)
explosiverange = 3
onexplodefn = function - scripts/prefabs/gunpowder.l
[00:05:35]: [string "../mods/workshop-1910111177/scripts/prefabs..."]:72: bad argument #1 to 'insert' (table expected, got nil)
LUA ERROR stack traceback:
=[C]:-1 in (field) insert (C) <-1--1>
../mods/workshop-1910111177/scripts/prefabs/gt_steam_engine.lua:72 in (local) fn (Lua) <63-74>
scripts/entityscript.lua:1040 in () ? (Lua) <1027-1054>
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
scripts/entityscript.lua:1348 in (method) Remove (Lua) <1341-1392>
../mods/workshop-1910111177/scripts/prefabs/gt_steam_engine.lua:209 in (field) onfinish (Lua) <201-210>
scripts/components/workable.lua:132 in (method) WorkedBy (Lua) <112-140>
scripts/components/explosive.lua:40 in (method) OnBurnt (Lua) <14-77>
../mods/workshop-1910111177/scripts/prefabs/des_cb_ground.lua:92 in (field) onhitfn (Lua) <36-157>
scripts/components/complexprojectile.lua:140 in (method) Hit (Lua) <132-142>
scripts/components/complexprojectile.lua:154 in (method) OnUpdate (Lua) <144-157>
scripts/update.lua:202 in () ? (Lua) <159-238>

[00:05:35]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen?
[00:05:35]: stack traceback:
scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627>
scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627>
scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627>
scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665>
scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85>
scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119>
scripts/update.lua:90 in () ? (Lua) <33-129>
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Showing 1-1 of 1 comments
Desblat \ Обломов  [developer] 14 Nov, 2019 @ 3:37pm 
I hope, I fixed that in latest update
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Showing 1-1 of 1 comments
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