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However, I still recommend (1) making showers completely remove all germs on a dupe and (2) making it possible to manually order a dupe to shower.
What I mean is I realized that my dupes can go completely underwater in my polluted, germy water holding tank, but they don't get any germs on them. It would be fair for them to get food poisoning germs from that. :)
Dump your polluted water into a pit far away from main base and keep the room relatively air-tight. Research decontamination and build air filters.
There. Early game done. Not hard at all.
"You can please some of the people all of the time, you can please all of the people some of the time, but you can't please all of the people all of the time."
Everyone has their preferences and opinions. And, while it may not be possible to please everyone, games and game mods could certainly please more people by giving players more choices.
So... PLEASE: 🙏🙏🙏 Seriously consider adding a {Mod Options} button for this mod.
All I'm really looking for are a few basic choices to some of the changes this mod makes to diseases. I definitely want germs and diseases to be more of a challenge... but I do *NOT* want all the changes this mod makes... at least to quite these extremes.
A good start would be having some checkboxes or buttons to tick on or off next to some of the changes. I'm sure not all players want to tackle everything this mod changes.
Even better, though, would be having some configuration for what it changes. Maybe some thing that Slimelung coughing every 20s is a bit too much? Or maybe they want Food poisoning to have dupes lose more than 500 kcal every vomit... or maybe less?
The beauty of options and Mod Options is that everyone is more empowered to customize the game to their liking.
I've noticed that some Oxygen Not Included mods talk about using "Peter Han's Plib library" in order to add a Mod Options GUI configuration button to their mod's entry in the Mods window.
Just one example of such a mod is:
Stats Unlimited
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1758223146
And here is a link to Peter's "Plib" library for ONI on Nuget, with full documentation:
https://www.nuget.org/packages/PLib
The same Plib can also be found on Peter Han's GitHub repository:
https://github.com/peterhaneve/ONIMods
Notice that his Plib was updated just a month ago (along with some of his other projects).
Some Config Options for Disease Restored
[Temperature]
Frostbite Damage Temperature = Configs the minimum temperature required to cause frostbite damage
Scalding Damage Temperature = Configs the maximum temperature required to cause scalding
[Food Poisoning]
Vomiting = True/False = Allows you to disable/enable the vomiting symptom for food poisoning
[Slimelung]
Coughing = True/ False = Allows you to disable/enable the coughing symptom for slimelung
Lethal = True/False = Allows you to disable/enable the lethal symptom for slimelung