Oxygen Not Included

Oxygen Not Included

Diseases Restored
Crash
Exception in: (BionicMinion).DiseasesReimagined.VomitComponent+States.root.Vomit.vomit.
System.NullReferenceException: Object reference not set to an instance of an object
at DiseasesReimagined.VomitComponent+StatesInstance.Vomit (UnityEngine.GameObject vomiter) [0x000db] in <3055ca97ade34e868f473782ba624e60>:0
at DiseasesReimagined.VomitComponent+States+<>c.<InitializeStates>b__2_2 (DiseasesReimagined.VomitComponent+StatesInstance smi) [0x0000c] in <3055ca97ade34e868f473782ba624e60>:0
at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteActions (StateMachine`4+State[StateMachineType,StateMachineInstanceType,MasterType,DefType] state, System.Collections.Generic.List`1[T] actions) [0x00048] in <d6e0ec444e7a4dfea1897dcc43d53b54>:0

at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message, UnityEngine.Object context) [0x00000] in <82f243aab18c4f32918da2df41974365>:0
at UnityEngine.Debug.LogError (System.Object message, UnityEngine.Object context) [0x00000] in <82f243aab18c4f32918da2df41974365>:0
at Debug.LogError (System.Object obj, UnityEngine.Object context) [0x00000] in <1f583ce96a48430ba66629e5477a0517>:0
at DebugUtil.LogErrorArgs (UnityEngine.Object context, System.Object[] objs) [0x00000] in <1f583ce96a48430ba66629e5477a0517>:0
at DebugUtil.LogException (UnityEngine.Object context, System.String errorMessage, System.Exception e) [0x00000] in <1f583ce96a48430ba66629e5477a0517>:0
at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteActions (StateMachine`4+State[StateMachineType,StateMachineInstanceType,MasterType,DefType] state, System.Collections.Generic.List`1[T] actions) [0x00000] in <d6e0ec444e7a4dfea1897dcc43d53b54>:0
at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].PushState (StateMachine+BaseState state) [0x00000] in <d6e0ec444e7a4dfea1897dcc43d53b54>:0
at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].GoTo (StateMachine+BaseState base_state) [0x00000] in <d6e0ec444e7a4dfea1897dcc43d53b54>:0
at DiseasesReimagined.VomitComponent+States.<InitializeStates>b__2_1 (DiseasesReimagined.VomitComponent+StatesInstance smi, System.Single dt) [0x00000] in <3055ca97ade34e868f473782ba624e60>:0
at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00000] in <1f583ce96a48430ba66629e5477a0517>:0
at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x00000] in <1f583ce96a48430ba66629e5477a0517>:0
at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00000] in <1f583ce96a48430ba66629e5477a0517>:0
at StateMachineUpdater.AdvanceOneSimSubTick () [0x00000] in <1f583ce96a48430ba66629e5477a0517>:0
at Game.SimEveryTick (System.Single dt) [0x00000] in <d6e0ec444e7a4dfea1897dcc43d53b54>:0
at Game.Update () [0x00000] in <d6e0ec444e7a4dfea1897dcc43d53b54>:0
Build: U55-661174-SCR