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Laporkan kesalahan penerjemahan
but this is a small snipit of what's wrong
FullHeal already has short hash.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.ShortHashGiver:Verse.ShortHashGiver.GiveShortHash_Patch1 (Verse.Def,System.Type)
Verse.ShortHashGiver:GiveAllShortHashes ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (♥♥♥♥)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,♥♥♥♥)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,♥♥♥♥)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
and this log only happens when i turn on channel points... by disableing the mod i get no error returns on load. this error text shows for every event toolkit handles that can be bought
I'm also not sure if there may be another mod that's doing some voodoo that's interfering with things. Like I said, I haven't experienced any issues aside from a list of "SomeMod already has short hash" when you first load RimWorld. Nothing in game though. I'll need to test more. If you can see if you still see the issue with only Harmony, ToolkitCore, TwitchToolkit and Toolkit Channel Points loaded? Make sure Harmony is loaded before anything else (at the very top of the mod list, above Core). Thanks for checking!
after load: https://imgur.com/cXEp1WE
list of errors: https://pastebin.com/qfRxeiKr
i disable your mod and i don't get the error pop up at all
hope that helps
Really appreciate your help @Merl_Fox!