Garry's Mod

Garry's Mod

Retro TeamPlay (RTP) Gamemode + Content
ZC0M  [developer] 13 Nov, 2013 @ 3:21am
[BUG] (WIP) Assault Gametype - Eliminated players are not distributed amongst remaining teams.
Current Status:
Work-In-Progress - I am currently trying to get this solved.

About The Bug:
Originally, when playing Assault, as a team is eliminated (their core's health reaches 0%), the players on the disqualified team should be switched at random, and fairly, across the remaining teams. Althought this bug does not itself yield an error, it is a game-breaking bug in the sense that one it occurrs, other things in the gamemode begin to break down systematically. Fixing this bug will help ensure stability in the described circumstance.

About The Fix:
Ideally, by double-checking the code for Assault, I should be able to disperse the players from an eliminated team to the other teams, simply by ensuring that each team is identified properly, and that the player-counts for each team are also able to be accessed without issues. After that the rest is common sense to make them communicate, and execute the function properly.

Additional Information:
This bug continues to be a slightly trickier one than I expected, but I have made some progress and expect to have a fix by mid-week.

If you required additional help regarding this bug, please post your questions/comments below.

ALL UNRELATRED POSTS WILL BE MOVED OR DELETED. THIS DISCUSSION THREAD IS SPECIFICALLY FOR THE BUG STATED IN THE SUBJECT FIELD.

As allways, you can head over to the Google-Code Project: Current Bugs[code.google.com] page to find out more details on each of the currently known bugs, as well as submit your own for review!